I did exactly this 3 years ago.
I’d just graduated top of my class in Computer Science and got the job I’d always wanted.
Then I quit it all and started posting on X.
Nobody cared about my degree or my old job.
I was a nobody, and I had to prove myself all over again.
It killed my ego.
Now 60,000 people follow me here, and last month I made $80K.
I wouldn’t change a thing.
Don’t be afraid to start over ❤️
I think you have a novelty problem.
Your main product https://t.co/xmcvmbhyCc is a vitamin with a free plan targeting indie hackers. Instead:
- Painkillers only
- No free plan, and charge high $$$
- Target outside of indie hackers; go B2B
If I may be direct, I'd kill that product today.
You've been at it for more than 1 year, and it makes $145/mo (based on your TrustMRR page). I respect the hustle, but to me it's a clear sign the market isn't answering.
Now I've looked at your other dozen projects and noticed something: Most of them could be vibe-coded in 24 hours.
If I can be even more direct, I'd completely change the strategy.
When @levelsio moved to Bali in 2017, it was WTF. That got him covered in mainstream media. Now it's normal to be a nomad.
When I launched 1 startup every month in 2022, it was WTF. That got me my first 10K followers. Now AI has normalized shipping fast.
In 2026, the winners won't be people shipping fast from Bangkok.
It will be people living outside the box. People building software we've never seen before.
AI made you a superhuman.
You can connect your fitness tracker with your calendar and your light bulbs and see what makes you tired or energized.
You can build a multiplayer game to make people go do stuff IRL like exercising or pushing code to gain XP.
You can find a cancer cure for your cat.
The possibilities are endless.
Build stuff that nobody has seen before. Ride novelty. It worked pre-AI and will work post-AGI.
I root for you, sir.
I think you have a novelty problem.
Your main product https://t.co/xmcvmbhyCc is a vitamin with a free plan targeting indie hackers. Instead:
- Painkillers only
- No free plan, and charge high $$$
- Target outside of indie hackers; go B2B
If I may be direct, I'd kill that product today.
You've been at it for more than 1 year, and it makes $145/mo (based on your TrustMRR page). I respect the hustle, but to me it's a clear sign the market isn't answering.
Now I've looked at your other dozen projects and noticed something: Most of them could be vibe-coded in 24 hours.
If I can be even more direct, I'd completely change the strategy.
When @levelsio moved to Bali in 2017, it was WTF. That got him covered in mainstream media. Now it's normal to be a nomad.
When I launched 1 startup every month in 2022, it was WTF. That got me my first 10K followers. Now AI has normalized shipping fast.
In 2026, the winners won't be people shipping fast from Bangkok.
It will be people living outside the box. People building software we've never seen before.
AI made you a superhuman.
You can connect your fitness tracker with your calendar and your light bulbs and see what makes you tired or energized.
You can build a multiplayer game to make people go do stuff IRL like exercising or pushing code to gain XP.
You can find a cancer cure for your cat.
The possibilities are endless.
Build stuff that nobody has seen before. Ride novelty. It worked pre-AI and will work post-AGI.
I root for you, sir.
FULL GAMES LIST HERE
Moon: https://t.co/KkkH4NQ9mb
GTA Vice City: https://t.co/WL4ttSbWYy
Quake 3: https://t.co/Zp7OgeDeoP
BO1 Zombies: https://t.co/AHMdXu0i22
Half Life: https://t.co/jJOT2AOUTe
Skate 3: https://t.co/iGsdZfbto8
Halo CE: https://t.co/Q2rg6uKTZA
Diablo: https://t.co/PuXKou0LGo
Modern Warfare 2: https://t.co/0DGnGVnouD
Kino der Toten: https://t.co/Afy74J5kq4
PES 6: https://t.co/j22hzrTtOu
Unreal Tournament: https://t.co/tILtytQkTc
Black Ops 2: https://t.co/ANwZX9vx2D
The Simpsons: Hit & Run: https://t.co/rguvJRQ8CF
Quake 1: https://t.co/bkWq1J8fAG
Skate Rust: https://t.co/tCfiblaNsD
Halo CE Mobile: https://t.co/52fvAoYu3d
BO3 Cheese Cube: https://t.co/m1DsbESVRE
Return to Castle Wolfenstein: https://t.co/vMvup7Gmnx
CS Surf: https://t.co/ot4LRFVgdR
Half Life / CS 1.6: https://t.co/AjRGZyzenw
Quake 2: https://t.co/zODETDRHQS
Hedgewars: https://t.co/AeESqF0DFi
GTA 5: https://t.co/NtgCHS3iiW
More GTA / Minecraft: https://t.co/K9YCEjpfLF
Some are fan ports. A few may require your own game files.
If anything asks you to download a random launcher, skip it.
I mean would do the same honestly
That’s why founders aka indie devs gotta stop trying to build candy shops
Anyone can do that
And actually start building tools that either there’s a market gap or tools someone can’t vibe code in a day 😭😭
Maybe like a autonomous product growth or something
I mean would do the same honestly
That’s why founders aka indie devs gotta stop trying to build candy shops
Anyone can do that
And actually start building tools that either there’s a market gap or tools someone can’t vibe code in a day 😭😭
Maybe like a autonomous product growth or something
I just merged two of the highest grossing games ($5 billion+) in history using fable 5.5 (rerouting) in just one shot!
I brought Minecraft to the Pokemon world, you can now craft, build and catch pokemon all in the iconic pallet town.
There's no longer any reason for anyone not to be making their own billion dollar game idea, it's literally one click away now.
With everyone now having the ability to bring their imaginations to life, expect to see a whole lot more games just like this. We're witnessing the dawn of incredible crossovers across the gaming world!
Try it out here: https://t.co/MKxyWsMMLL
I just merged two of the highest grossing games ($5 billion+) in history using fable 5.5 (rerouting) in just one shot!
I brought Minecraft to the Pokemon world, you can now craft, build and catch pokemon all in the iconic pallet town.
There's no longer any reason for anyone not to be making their own billion dollar game idea, it's literally one click away now.
With everyone now having the ability to bring their imaginations to life, expect to see a whole lot more games just like this. We're witnessing the dawn of incredible crossovers across the gaming world!
Try it out here: https://t.co/MKxyWsMMLL
Your AI isn't bad at design. It has just never seen good design.
I've tested 100+ vibe coding resources this year. These are the 40 I actually kept, grouped by what you're stuck on.
Bookmark this 🔖
1. 👑 https://t.co/RlChWqggj8
Why it's different from everything below:
- Every one is a complete prompt, not a snippet you wire up yourself
- 3 steps: copy the prompt, paste it into your AI, launch it live
- 300+ award-winning prompts, all in one place
- Full source code to download and edit
- Works with Claude Code, Cursor or v0
Built for founders and freelancers who want award-level sites without a design team or a week of tweaking. If you only open one link in this post, make it this one.
2. https://t.co/zii2nKAKiq - design systems as markdown your agent can read
3. https://t.co/mHD5eSDPKY - ready-made prompts for dashboards and landing pages
4. https://t.co/iRLY9tbhpW - curated high-end sites
5. https://t.co/hOf1AxeaT7 - real UI inspiration mapped to prompts
6. https://t.co/bhB2GfGIix - 2,000+ real product styles with typography
7. https://t.co/ZNFmqbqGsp - 2,600+ examples of how top design systems solve the same element
8. https://t.co/9FlWM4hqJb - curated collection of beautiful websites
9. https://t.co/qeCSncdyPP - the best of web design, recognized and ranked
10. https://t.co/X4Y6aj4wjS - showcase of the best animation websites
11. https://t.co/0HVARfCzo4 - curated landing pages
12. https://t.co/wl4RgkJCgh - mobile design patterns
13. https://t.co/qA4B0mmprH - experimental web design projects
14. https://t.co/75zV2ioDNu - navigation patterns
15. https://t.co/XPn2VgZBdJ - footer layouts
16. https://t.co/NDaj9DThhe - conversion-tested forms, popups and buttons
17. https://t.co/TXT88wdEv5 - curated hero sections
18. https://t.co/3BKI45pK93 - the best pricing page examples
19. https://t.co/p6pXo8hFRn - community component marketplace that plugs into agents via MCP
20. https://t.co/vUKwdPK1IN - still the gold standard
21. https://t.co/nxASYyVHLH - 200+ animated React and Tailwind components
22. https://t.co/E2oLbxcBP3 - 150+ animated components and effects
23. https://t.co/MIhQHgyUPK - advanced interactions
24. https://t.co/9G9JFLtNIg - open-source UI elements
25. https://t.co/hLskTa9FXY - animated components built on Motion and GSAP
26. https://t.co/3YKB8hgUEp - 2,000+ pre-built section blocks for shadcn/ui
27. https://t.co/NvM0Wbm3rN - 150+ motion effects with React code and prompts
28. https://t.co/iFJCleZZpJ - micro-interactions
29. https://t.co/cP8YFdb7cr - glass refraction components
30. https://t.co/knFchyx5GQ - lightweight animation engine
31. https://t.co/yKODSqvV3k - the most popular web 3D library
32. https://t.co/u7On2CIuL1 - the standard online shader editor and community
33. https://t.co/K1fLsfOmhQ - free interactive intro to fragment shaders
34. https://t.co/nk12i7IbXV - full Three.js course with shader chapters
35. https://t.co/L7sX9ESVJE - 2,000+ hand-drawn illustrations
36. https://t.co/BfrrSJOQVY - 3D icons
37. https://t.co/7kTs2GnyG2 - command-line AI coding agent
38. https://t.co/nfft1euNlN - AI-first code editor
39. https://t.co/uSGcKdT9hN - Vercel's prompt-to-component tool
40. https://t.co/FSxcd5r9cn - AI app builder in the browser
Which one should I add next?
Just built the EA FC's freekick system on the browser
Has the exact same aiming system, power, even curve
Right now it only has simple freekicks, no defensive walls yet.
What should I add next?
I have worked with many early-stage startups that have raised $10m–$30m in funding.
And I have never before experienced a product-market fit like Postiz.
Did we have enterprise sales? Yes, for sure- big deals: $20k+ in ARR. Every day? nope.
But viral like Postiz, growing $3k a day- that's kind of insane for me.
Postiz actually passed in revenue many of those that raised a shit-load-of-money.
But what does that teach you? That money can't buy everything if you don't know how to use it.
Almost all the companies I consulted for were great at hiring developers, but never really at thinking about products or building a strong distribution.
I am going to release something soon that will help any SaaS in the world; I think it's pretty unique.
Follow me so you get it when it's out :)