I just wanted to say something about PixelForge and myself because there’s been a lot of assumptions going around.I’m 17 and I’ve been coding since I was 9. I genuinely love building things, learning how they work and spending time making them better. PixelForge did not just appear from me throwing a prompt into AI and selling whatever came out.I started using AI in my development around February because it helps me work quicker and more efficiently. But I’m still the one behind the product: I decide what it should do, design the workflows and UX, figure out the logic and constraints, test it in Studio, find issues and keep iterating until it works how I want it to.The foundation of PixelForge was built before I knew about the other icon plugins. After I found them, I saw there were shared ideas in this space and acknowledged that in the source. That does not mean their code was copied or that PixelForge is some mix of other people’s work.I respect the developers who have worked on similar tools, and I’m always open to genuine constructive feedback. I’m proud of PixelForge 2.0, proud of how far I’ve come, and I’m going to keep learning and improving it.
@RoxDevv@IDKStats yeah but the game’s security was dogshit, I saw a guy duplicating lucky blocks and giving them away. In like 10 minutes he created a full mod menu for the game 😭
@jandelRblx Hey jandel! I’m interested in your offer, I think I could be of help for this project, here’s my portfolio: https://t.co/p4KqtPkLmZ
here’s a cool frontend work I made for a game of mine: https://t.co/HfpxQjlegV
Hiring for @Four_Blues & @MeloInteractive
We are looking for,
- Fullstack engineers (Primarily looking for front-end specialist who can design clean abilities, attacks, etc)
Payment is salary/milestone based pay
- 3D Modelers USD payment(Reference image attached for style)
- Riggers (USD payments)
I was today years old when I find out that any other rig with the PlayEmote RemoteFunction in their animate script, will also automatically emote when you emote!
#roblox / #robloxdev / #robloxart
@Rawblocky Prints are annoying to add/remove in a complex system, logpoints are way faster and easier to use
For anyone willing to learn about them, I recommend checking this video made by @Roblox themselves on this subject: https://t.co/pR6fLj5oku
@Crypticinvest1 A little late for april fools lol, ProfileService has been replaced by ProfileStore and Roact by ReactLuau, Knit has been also deprecated in favor of raw module scripts (module loaders can be used to keep everything tidy)