Excited that Order of the Sinking Star, a very special puzzle game that I've been working as a puzzle designer on, will be coming to Switch 2! :)
Looking forward to everyone being able to play it!!
@timsoret Another underappreciated part of this is he's been streaming the development of this game and Jai for years. Which is great for the game dev community.
If this new game can really sit at the table with The Witness and Braid it'll be Blow's trifecta ๐
@valigo You never needed Android Studio, that's a convenience GUI over the android sdk toolchain.
You can do the same thing with C++. Just download a NDK sample and use that as your project template.
Once you have the native activity and setup OpenGL ES/Vulkan, you can live in emacs.
@DRPLUMBUS1@GAMERTAGVR A dedicated 6Dof Switch VR headset is what I'm thinking. They clearly have a market that would go crazy for it in Japan. Their game IP and ability to make great games on lower end hardware would mean a fantastic gaming headset: Zelda, Pokemon, Mario Kart, Punch Out, Wii Sports.
@RavenOfSpace@SkarredGhost Oculus Go is a bad example for your point. Quest was clearly the successful 6DoF successor of Oculus Go. And GearVR paved the way for Oculus Go. The evolution of mobile VR (led by John Carmack):
GearVR -> Oculus Go -> Oculus Quest
That's how you evolve to a great product.
His actual concerns are hidden by another big overgeneralization and controversial take.
What if you're making something for fun use AI? Non-production scripts, prototyping, simple unit tests, etc...
You can be against LLM code in production, but there are other use cases.
Reminder that using AI to write code is an incredibly bad idea still, and anyone advocating for it is either incompetent or evil.
It's just as dumb as letting AI write the laws. It's about logic, not about typing.
@kage1274864@wookash_podcast@Jonathan_Blow@SinkingStarGame Jonathan Blow has probably 100+ hours of livestreaming development of the game and language for free on his channels. He has free interviews on other channels.
But you feel entitled to more free content that takes time and effort to make and you want it immediately.
Insane.
After being public for almost a year, I can confidently say I agree with the Act On Press take John mentioned some time ago.
File Pilot has been using this as the default from the beginning, and I've never heard a single complaint. People usually say the UI feels super responsive.
Of course it's not responsive only because of that setting but I'm convinced it contributes a lot.
Since I built my own UI, it was fairly easy to make this a toggle across all interactive components. There are still a couple of exceptions where it always acts on release, like closing tabs (even though there's a tab history popup and a shortcut to reopen the last closed tab) or deleting things like bookmarks (which I should probably make undoable). But about 95% of the UI responds on press, and that's how it will stay.
Every game like this on a lightweight, ergonomic headset would be a system seller.
Hopefully one day we could get to 120fps 4k per eye 180 degrees stereo rendering. The higher framerate makes a big difference for high speed sports.
@RuiCarrilho5@Hesamation I give him the benefit of the doubt...
If you've ever watched the serious students that do Google Code Jams or drill leet code, or watch an experienced game dev do a game jam, this is not that abnormal.
Practice something enough and you can do this. ๐ซก
@jdunrrp@Apple@NBA I remember when they first did this with NCAA live games back in the day. I can imagine how much better the quality is on AVP.
They do anything with zoom? Are all the seat perspectives the court side level? I remember wanting a bit higher.
https://t.co/sSFtOZS40p
@notnullptr I've found my people! ๐ It's a fun project to encourage building from scratch. My original twist: I made it for mobile VR and AR... ๐๐ฅ
https://t.co/cfrnbKg1kP
๐ We're all just trying to motivate, educate, and encourage others to build things.
๐กIf you can add something new and interesting (like mobile VR and AR support ๐) it adds value for the viewers and furthers the video subgenre.
๐ฎ It's also fun.