Narrative driven, action adventure game being developed in Unreal Engine.
You play as a lost dog and journey across the country to be reunited with family.
Character update thread!
I've recently been working on the locomotion for the main character which now has full body IK, the responsiveness of movement has been increased greatly without losing the smooth motion. 1/5
A Forever Solitude
You have awakened... A lifetime too soon.
Do you choose to survive?
Please Wishlist ♥️: https://t.co/iTAXWBG2nx
➡️https://t.co/Xj6KDoMjsK
🎦 https://t.co/C2T4hFPzqq
#gamedev#indiegamedev#indiegames#trailertuesday#UE5@hewwagner @SandraOsborneTV
First look at the main menu!
Quite happy with how it turned out! Bit more work to do. Love to hear what you think 👇👇
Hopefully twitter doesn't destroy the quality😢
#gamedev#gamedevelopment#ue4#madewithunreal
@HighlySpammable Haha I completely forgot I was using the "Wild Paws" account by hey it works 🤣. No worries, I've just gotten a Golden Retriever puppy so I know the struggle.
Hey #PitchYaGame 👋
This is Wild Paws!
A narrative driven exploration adventure game centered around the bond of a young girl and her lost dog.
Take control of a lost dog named Dakota and traverse across varrying types of landscape as you cross the country in search of home.
Unreal Engine 5 is now available in Early Access!
Find out more and go hands-on with Nanite, Lumen, and all of the exciting new tools and features: https://t.co/U47glzF20K
Character update thread!
I've recently been working on the locomotion for the main character which now has full body IK, the responsiveness of movement has been increased greatly without losing the smooth motion. 1/5
@UnrealEngine@timi707 This week was spent working on the character locomotion system which is using the control rig for full body IK and to assist with those tight turns for our 4 legged friends 😊 #indiedev#screenshotsaturday
https://t.co/7TXQxhJXYz
Character update thread!
I've recently been working on the locomotion for the main character which now has full body IK, the responsiveness of movement has been increased greatly without losing the smooth motion. 1/5
Character update thread!
I've recently been working on the locomotion for the main character which now has full body IK, the responsiveness of movement has been increased greatly without losing the smooth motion. 1/5
@journeys_ARPG@Asgard_009 It sure will! It's all using control rig in UE4 so it can be added to any actor that shares the same skeleton. I've added a couple of extra things for rotation etc that really only work with the RM but the IK works with both RM and IP animations 😊
Character update thread!
I've recently been working on the locomotion for the main character which now has full body IK, the responsiveness of movement has been increased greatly without losing the smooth motion. 1/5