Tech Demo 5!!
The Basics of LOD and How to Create it in UE5 For Low-end PCs
We outline problems of classic LOD meshes and solutions.
Great for low-end optimization without Nanite!
https://t.co/Akn2yK3jgE
#UE#UE5#UnrealEngine#Optimization#GameGraphics#Gamedevelopment
Tech Demo Vol. 4
“Optimizing Vegetation Shadows with ShadowProxyMesh”
How to efficiently render dense, animated vegetation with minimal performance cost using ShadowProxyMeshes
#UE5#UnrealEngine#UE#Optimization#Graphics#Gamedevelopment
https://t.co/eety4js4Pt