Ironic that Fallen's clutch, which will almost certainly be the most iconic moment of this Major, is something the CT economy is actively discouraging players from attempting.
Train yet another example. If you want more magic you can't have an economy that forces pragmatism
LATE CHANGES 🔄
Henry Pollock has been withdrawn from tonight’s match due to a tight calf as a precaution, with Scott Cummings coming into the second row, Tadhg Beirne shifting to blindside flanker, and Duhan van der Merwe taking his place on the bench! 🦁
#Lions2025
Important post. Recently, a user on r/GlobalOffensive subreddit published a 36-page article claiming that sub-tick negatively affects player movement and causes inconsistent acceleration. We’re not here for drama or to criticize anyone’s ego aura-farming, but to improve Counter-Strike and its community.
TL;DR: the original article made several serious mistakes early in the process and and neglected key aspects of how game movement is simulated. As a result, it completely corrupted all the gathered data, and the results do not reflect the actual state of the game.
A follow-up article correcting these errors, written by @H7pernerd, with a help of @poggu__'s tools, got 50x less traction on Reddit (guess hate sells). They used actual in-engine data to show that the supposed “inconsistencies” were just a misinterpretation of how the cl_showpos console command reports values.
Their conclusion is: "When comparing distance moved over time relative to the time of input, subtick comes out far ahead of both 64 and 128 tick CSGO in terms of consistency when it comes to ground movement."
Counter-Strike 2 does have undeniable problems that need to be addressed, but it's still important to correct misinformation.
Please share the original post below.
CS2´s Subtick Movement Analyzed - Why Movement Sucks
This is my anticipated post about movement.
I hope you enjoy the read.
It was tough to put together and took a lot of hours to test, analyze, and write.
@CounterStrike
https://t.co/PPsqueGzu0
We'll have to wait and see what the new schedule looks like - my suspicion is this will start to fall back to the old MDL pattern of highlight matches being streamed officially and relying on the community to cover the gaps. If I'm right it's a pretty frustrating regression
Really wasn't clear at the time but this has single handedly nuked one of the best pipelines for up and coming talent to cut their teeth. I've just lost every day of casting work I had booked for the rest of this year
I am so gutted both selfishly but also for everyone else who's going to be affected. Tier 2 is a huge struggle at the moment and the cutting of all B/C streams is only going to make it worse. Fingers crossed the schedule opens opportunities for personal streams at the very least
Really wasn't clear at the time but this has single handedly nuked one of the best pipelines for up and coming talent to cut their teeth. I've just lost every day of casting work I had booked for the rest of this year
When I first got a shot at MDL it was the single biggest thing that could happen as an aspiring commentator. You were part of small group, the work was consistent and the right eyeballs watched to get you bigger opportunities. This officially kills it
Some of the highlights of my casting career have been in Katowice. Consider myself very lucky to have had the opportunity to go out there and work events.
Long live Kato 🇵🇱