#Roblox#RobloxDev
🎮 Available for freelance work with Roblox studios & dev teams!
🔎 QA & bug testing
⚙️ LiveOps & update support
📣 Marketing & community support
Looking for paid projects and long-term team opportunities.
📩 DMs are open!
@cvbelex One thing to check: Roblox docs say users with “Configure and spend group revenue” permission can send group payouts, and the Audit Log can show actions by specific users. In your appeal, give the group IDs/dates and ask Roblox to verify which account made the payouts.
Roblox studios/devs I’m available for freelance work.
🔎 QA & bug testing
🔄 LiveOps/update support
🤝 Developer introductions/referrals for freelance collaborations
📣 Marketing/community help
Looking for paid projects and long-term teams. DMs open.
@RahbarDev What was the actual termination reason? If it was caused by activity after the account was compromised, that seems like the key detail. Did Support ask you to verify ownership using the first email on the account or the billing email from the first payment?
@TizzzyRBLX There are some legit options on the Creator Store. SCP: Foundation Kit #1 and SCP Props are both currently rated 100% with 20+ votes. I’d still check the scripts, performance and usage terms before using anything.
@Crypticinvest1 124K CCU tells you how many people are playing, not why. To understand the gap, you’d need to look at where players came from, how many joined, how long they stayed, how often they returned, and where they dropped off.
@NiftyyD24 Roblox doesn’t give an exact timeframe for the normal review. From recent reports, it can take anywhere from a few hours to a few days. If it’s still pending after about a week, it may be delayed. The only official timeline is expedited review, which is up to 48 hours
@js_dreamed Roblox’s current thumbnail guidance doesn’t set a 2-second cutoff or one-character requirement. In 2026, Recommended For You split the old qPTR signal into play-through, session quality and spend signals, while expanding retention measurement to 28 days.
One thing that’s easy to overlook on Roblox is how differently thousands of players can interact with something compared to how you expected them to.
A small change after release can sometimes have a bigger impact than the feature that caused it.
@komickaze Game sense
Core loop
Retention/progression
Player psychology
Monetization
Analytics/testing
Execution/performance
LiveOps/iteration
Discovery/growth
Leadership/team
Resources/network
Nobody masters it all. The best specialize, keep learning and build teams that cover their gaps.
@crimianity@studset I’m putting together a team for a Roblox game concept that I know has a lot of potential. I’m looking for talented developers who would be interested in building it together in exchange for an agreed percentage of the game’s revenue.
@TizzzyRBLX The bug isn’t the main issue. If players reported loading problems right after the patch, it should’ve been investigated or rolled back quickly. Going 5 days without identifying it points to a bigger problem with testing, monitoring, and live update management.
@TizzzyRBLX Roblox says non-unique games that closely resemble existing experiences are no longer prioritized for recommendations and may rank lower in search. +1 Strength Destruction risks this because many games already use the same strength, breaking, upgrading, rebirth loop.
@WheezWasTaken I’m putting together a team for a Roblox game concept that I know has a lot of potential. I’m looking for talented developers who would be interested in building it together in exchange for an agreed percentage of the game’s revenue.
@AltroUIUX I’m putting together a team for a Roblox game concept that I know has a lot of potential. I’m looking for talented developers who would be interested in building it together in exchange for an agreed percentage of the game’s revenue.
@scoobysage I’m putting together a team for a Roblox game concept that I know has a lot of potential. I’m looking for talented developers who would be interested in building it together in exchange for an agreed percentage of the game’s revenue.
@moekordofani@Roblox I’m putting together a team for a Roblox game concept that I know has a lot of potential. I’m looking for talented developers who would be interested in building it together in exchange for an agreed percentage of the game’s revenue.
#RobloxDev I’m recruiting developers for a Roblox project with serious potential. Each team member would earn an agreed portion of the game’s income. I’ll oversee development, keep everything organized, and drive promotion. DM me if you’d like the details.