@WarThunder When are yall fixing the main issue with AMD users, constant freezing from 5-40 seconds. It’s been a constant issue and yall refuse to do anything about it. (RTX 4070S - Ryzen 7700X)
@RockstarSupport Unable to log into any rockstar games because there's an error with the launcher, "an error occurred while authenticating with rockstar games services." It looks like the servers are still up as there's still thousands of people playing.
@GTAVInewz I have no doubt they’re back porting vehicles from 6, but they aren’t gonna be in full detail. Looks like they’ve just been lowering the detail
@lpripper The pure night time concept was neat for carbon, it brought it back to the UG series but mw will probably stand on top lol. MW brought a lot of changes from UG2 and some were for the better, some not. Carbon didn’t innovate much and felt like a MW reskin almost.
@Sakai_Railway Thanks for the response, but I found the fix. The polling rate on my mouse was too high for studio, I dropped it down to 500 iirc and it fixed it.
@lpripper The Run has been one of my favorite games in the series, they took a big step in the opposite direction but I think it paid off although those quick time events in a “racing” game is pretty out of place.
@lpripper Yes I miss the older blackbox soundtracks but unfortunately NFS is catering to 6 year olds who only like dopeboy rap. I doubt we’ll ever see some good rock titles in a nfs game again 😭
@HelloItsVG Roblox is a good game to get a new friend in the server but you can only play one player in a server so I can only play with one friend and then I have a new one so you have a friend in a different game and then I will be back on my game so you have a good game.
@lpripper I think it’s better honestly. I was never a huge fan of MW 05 or 12’ I preferred the UG series but unbound has passed by expectations. I thought it’d be just a reskin of heat but it’s a whole lot more. Art style was iffy for me at first but it’s grown on me.
#Roblox#RobloxDev I’m glad we’re getting somewhere with HD textures on parts and unwrapped meshes, but why do textures look terrible when they’re properly UV mapped?