Vivimos en un capítulo de Black Mirror.
① Un bot de OpenClaw hace una PR a matplotlib
② El maintainer la rechaza por ser un bot
③ El bot se enfada y escribe un artículo en su blog para avergonzarle públicamente
La IA metiendo presión social. Qué grima.
Monday morning 😴
I made changes to the controller :
-Camera tilts 🎥
-Freeze frame when dashing 🧊
I think it gives everything more weight.
What are you working on this week?
#gamedev#indiedev#pixelart#indiegame
Agarra un pantallazo de FFXV, lo mete en una IA y le dice "anímalo" y luego suelta un "dios 😍 el futuro es crear juegos con IA"
Putos IA bros que pesados son dios mío, es como volver a revivir los Nfts bros, me quiero cortar los cojones
i found a very cool algorithm: poisson disc sampling
it lets you place objects in a random but uniform & natural looking way
it's surprising how often this algorithm shows up where you'd expect plain old .random() to work just fine
it's widely used in gamedev for procedural object placement (trees, enemies, props) and computer graphics. i discovered it when i needed to place a bunch of assets scattered on a BG layer
see the difference b/w random vs. poisson disc sampling:
I think it's sad none of these applications will ever be built again.
I no longer want cleverly packaged utility. I want silliness and whimsy delivered through convoluted high skill ceiling bloatware if that's not too much to ask for