We've been cooking.
Updates for Unruggable - the new Solana Super Wallet ๐
โข 2x @colosseum Solana hackathon honorable mentions
โข Joined @SuperteamUK
โข Desktop + mobile app in development
โข Hardware wallet prototype in testing
โข New user-friendly UI design
โข Integrated @jito for reliable, fast + optimised transactions
โข New wallet features including bulk send, swap, address book + more
โข New branding + website
โข Testing MPC + Secret Sharing to split and securely distribute private keys for maximum security.
Alpha testing coming soon. Join us for the journey!
Just received my @metamenft NFT Hoodie, and it's beyond amazing! The quality, design, and attention to detail are top-notch. Huge shoutout to the team for delivering such an exceptional product. Keep up the fantastic work! ๐ฅ #Metame#NFTs
METAME HOODIES HAVE BEEN SHIPPED!! ๐ฅ
We're excited to announce that all 100 Metame hoodies have been shipped - holders should receive tracking info soon! ๐ฉถ
It's been huge amount of work behind the scenes to get to this point, massive shoutout to @QDotStudio for helping us create some of the the cleanest and highest quality merch in the space!
Make sure to post your hoodies and tag us when you receive them ๐ซก
We can't wait to see the Metame community repping our merch - hopefully the first drop of many! ๐๐ฉถ
Makes me incredibly happy to see the below list, but @metamenft is also the source of an insane amount of dev items that we shipped, which we built from scratch.
1 - Claim your WL spot with an on chain zeroknowledge claim system to combat sybils.
2 - On chain layer builder to allow people to see the artwork pre mint.
3 - Complete mint experience for the whole collection on top of candy machine v3, with a gamified and animated front end, which fired just in time actions and updated the frontend based on global events, allowing you to see other people minting live (see video)
4 - Engineered and deployed a smart contract creating a standard for fully on chain storage that is compatible and future proof with ANY NFT standard (metaplex/token22 etc..).
5 - Ran a community event for holders to store their NFT fully on chain with a gamified experince and in house animation video and an explorer for holders to examine the collection. (see vid)
6 - Expanded this standard with the release of token22 to add a second implementation allowing for up to 1MB files to be stored fully in the @solana ledger at a scale of around 10^3 lamports.
7 - Created a swap pool locking up 1% of the NFT supply, and allowing holders to freely switch between metames in the pool, with the goal of holders being able to find their forever pfp.
8 - Built an in house loyalty reward systemfor holders to be able to claim their free hoodies for holding/not listing with the upcominf release of our High End custom piece Merch store in collaboration with @QDotStudio - sneak peak of unreleased merch at the end
9 - Built and released our first xNFT game - card crush, which holders have been alpha testing and providing feedback for it's upcoming entry into the @bonk_inu hackathon! Highly reccomend u give it a download and play - as we have 100mill BONK to airdrop to players.
10 - @unruggable_io our upcoming hard and soft wallet. The hard wallet is a physical wallet which all @metamenft holders will receive for free, while the soft wallet is live atm (link in bio @unruggable_io) receiving an honourable mention in the renaissance solana hackathon. Currently in the continuation track with bonkathon with the calypso module (auto trading bot on JUP) expected to go live for its' first public usage on submissions!
There are more features ive left out such as out lofi player, NFT gallery and traits, GM tool and our holder verification but we build fr fr with the deployed code and functioning products there to back this up.
We minted at the end of October and the above is what we have built so far, and as we hit our stride our product complexity has gone up.
Our community is goated and made up of real people, who appreciate our efforts building innovative products and push us to build better, more user friendly things, and i will continue to make it my goal to average more than one product/actionable item for holders a month moving forwards !
UNRUGGABLE ANIMATION PROCESS a ๐งต
So how @metamenft@unruggable_io came up with this animation you may ask? there's a ton of work that went through this 10 sec animation but it was a really fun experience for as someone who is a noob at animating all thanks to
@raggedytaggedy
everything went smooth and we were able to polish lots of stuff during the production stage. Heres some process we did (this is not how productions work in a large company btw but rather its about us working as a small team of 2 and inputs from my cofounders).