After quite a bit of time, finally using Motion Matching in the animation system of the game
#spellburst#unrealengine#animation
https://t.co/mP0vP8gz14
Making a game with 6 magic schools, 4 spells per school, plus 3 default spells and combination of the schools is hard. But I love my electric wyrm.
https://t.co/bVQ662AKFH
Experimenting a circular tracking and an offset based on Perlin noise, it gives the movement a feel of an electric wyrm that searches for targets while keep following you. #UnrealEngine#UE5#gamedev#indiedev#spellburst
👋😽 Hiiii Wildies!!! Are you ready to survive 🪚Doc, 👾the aliens, 👺our creepy critters and the 🔥HEAT🔥 for another week?
Oh, ✌️😁 almost forgot! 🕵️♀️🕵️♂️ Tim and Eli ask if someone can take a deck of 🃏cards down to the pool 💦🏖️
💥BOOM!💥 Carlos Escobedo (@CarlosSober), VOZ y BAJO del grupo SÔBER se suma al proyecto OXIDE🔥🎸🔥
Nos acompañará con su música durante esta terrorífica experiencia, componiendo e interpretando el tema musical principal de #OXIDEroom208
¡Démosle una bienvenida muy WILD!🤘😎