The Stable Diffusion innovation just doesn't stop!
Here's a new open-source model from the @monaverse that produces seamless tiling images: https://t.co/xEFyyY8W3I
Share realistic decal in my previous vfx.
I used parallax occlusion mapping node in material editor.
Feel free to get my textures below!👇👇👇
#VFX#UnrealEngine#Shader
🧠 This week's #QuickTip is for our VFX artists working in @UnrealEngine!
🤔 If you're generating your UVs using math, it can often cause problems with Unreal's MipMap selection and create ugly solid seams of pixels. Fortunately, there's a fix!
#UnrealEngine#UE4#UE5#UnrealTips
1/7 Translucency see-through trick that might be useful... sort-of? This is usually done with custom stencil/depth (which has its benefits) but using a translucency material allows you to cheat a bit...⬇️
Been working on a blog about workflow and production tricks for some weeks by now
There is a section I talk about texture creation and some patterns we can find in nature and how they work.
This is a mindblowing subject for me, I'm so pasionate about it
Here is a Gif theaser👀
@B_Garman_VFX Caustics, Caustics textures everywhere.
I somethimes blend similar patterns with scale and contrast variety, so that the "spots" aren't always the same size. Variation always helps
Here is the base node tree I usually use for caustics, but there are other ways.
Mini-Tutorial : Trails 🌈
@SrRafles's latest trail got me interested in trying out the new Pattern Viewer feature in photoshop ! I thought I might as well timelapse and share my personal process! 😄✨
Trails are so cool to make I swear.
#gamedev#vfx#madewithunity
Quick view of the technique I use to make toon like fx with no spritesheet, using dissolve shaders.
The nice thing about this technique its that you can quickly clearly visualize the end result and the timing.
#vfxfriday#realtimevfx#shader#gameart#photoshop#UE4
I designed the opening of Koi Fan and spent 3 weeks rendering it. Frames and a 3 seconds MP4(without any music) are now added to Patreon July Rewards.
I just use Photoshop only to do this, first time to draw the moving water.
Demo BGM from animation : 真中华一番
The full VFX presentation is finally here! Check out how I created three AoE effects (with secrets)✨
Link: https://t.co/aXGLhc1bNF
And yes, my voice is cracking and I am out of breath midway presentation. ENJOY!😁
#realtimevfx#vfx#indiedev#IndieGameDev#gamedev#unity3d
@AnTimNguyen I came to VFX from programming (which seems like rare?) - I just like make a lot of different things at the same time. My code background helps me all the time on different projects.