@DMeisam3@zyapguy@godotengine@Unigine@UnrealEngine The thing is, I mostly make fps or 3d games, but they are never in photorealistic graphics. I don’t wanna go overkill with the graphics and still have the indie, less detailed, stylized approach, but webgl builds and a smooth first person perspective is a must for me.
@BigBrainnotlive I've been using unity on and off for five years, and I'm gonna start learning godot. Unity might take a step back from all this, but at least you can have godot as a backup.