since you guys loved the exploding tesla..
I used GPT-6 Astra to create a 3D website that pulls apart the male anatomy into 2,234 modeled pieces!
we are in a renaissance of learning
Numbers software designers should know
8.3 ms = one frame at 120 Hz
16.7 ms = one frame at 60 Hz.
100 ms = response feels instantaneous
200–300 ms = transitions feel snappy
300–500 ms = transitions feel deliberate
1 second = delay interrupts thought
10 seconds = waiting loses attention
44 × 44 pt = comfortable minimum touch target
4.5:1 = minimum contrast for ordinary text
3:1 = minimum contrast for large text
45–90 characters = comfortable body line length
1.2–1.45× font size = comfortable body line height
"Engineering management after the cost of code collapsed".
The residual of engineering work is specification and ownership. The residual of management work is judgment and ownership. Same shape, two levels.
by Ilko Kacharov
https://t.co/HDsaEcmnKV
It’s incredible that my skills have been installed more than 160,000 times.
I originally built them for myself. I had a pretty good idea of how I wanted to do certain things, but whenever I hopped between projects, I had to explain them over and over again.
Skills often get a bad rap, and it’s understandable because there are a lot that are complete slop.
But there are also some that are genuinely useful, help you do things better and let you learn from them.
That’s the kind I try to build.
I don't know if you really understand what these people just did...
They built an AI that looks at a few casual real-world videos or photos and instantly turns them into a full 3D playground.
You can MOVE THE CAMERA HOWEVER YOU WANT, change the lighting, move objects around, and even let physics play out like in the real world.
View events from impossible angles because Atlas knows what was there.
This is massive!
Let's take robotics. Until now training robots meant collecting tons of expensive real-world data. Now a handful of recordings can become thousands of different simulated situations.
Robots can practice the same task in new rooms, with different objects and lighting without anyone having to film it all again.
For the industry it means we can train robots way faster and cheaper. Home robots, warehouse robots, whatever... they can learn new environments at scale instead of staying stuck in the lab.
This is one of the first real bridges between “cool AI video models” and actual physical machines that have to work in the real world.
Blog: https://t.co/rC1uFTzfEZ
The team behind @theworldlabs: @drfeifei, @jcjohnss, @BenMildenhall and @YunzhuLiYZ. The video is from @davidpantera_.
Follow for more insights into robotics and AI.
——
Weekly robotics and AI insights.
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A year ago the question was which model. Now it's which harness.
Pi, Exo, Claude Code, Codex, DeepSeek Harness and 4 others. Same model, same tasks, same runtime. 360 runs, 2 billion tokens.
Pass rates: 50% to 67%.
Cost per pass: $1.05 to $18.34.
Introducing FrontierHarness Eval. 🧵
TARAE: The Unbound looks like one to watch. 🔥
An Eastern dark-fantasy ARPG featuring six classes, deep build customization, loot-heavy hack-and-slash combat and huge bosses.
It has a solo campaign, 4-player co-op endgame and seasonal content planned. Targeting 2027!
The best workflow for characters seems to be:
1) Get a concept in @tripoai and use the TPOSE template
2) Generate a Smart Mesh for reference of the whole character.
3) Generate a HIGH POLY MESH of just the head. You can use the Template ASSET EXTRACTOR for that.
4) Take the head to Unreal and use the mesh to metahuman workflow.
5) Take the separated clothing and accessory meshes into Unreal and use the Chaos Asset workflow.
6) Profit. Done, with control rig even.
Will try to this over the weekend.
Grace
f z,d
@(30) {
f3 p = z * nor(2*C.rgb - R.xyy),t = p
d=4; @(6) d/=.8,
p += sin(p.yzx * d + z + T) / d;z += (3-len(p.xz))/9;O += f4(9,7,4,1)/(abs(t.x*(t.y-.8))+abs(t.z+3)*.5)
}
O = tanh(O*O / 3e5)