This zombie has range 🧟
From charming grins to frantic fear, this free Fab character is the perfect way to explore the latest Unreal Engine 5.8 animation and rigging tools.
Download it free on @fab: https://t.co/McB3twpfFf
This has been going on for a really long time... “Plan” should be translated into Chinese as “计划” not “套餐”. Has no one ever pointed this out? @thsottiaux
Concept → In-game waterfall FX done right.
@SergeFilin just dropped an incredible procedural breakdown. Must-see for any tech artist.
https://t.co/0TrrAFAj6k
#vfx#shaddermagic
we've eval-ing K3 and we were legit shocked
K3 is incredibly good at @HyperFrames_ , winning over GPT-5.6 and Fable 5 at a few of our benchmarks
it recreated motion graphics from @leomeethewoo with minimal prompting
(i didn't further tune the animations to show raw output)
This is ridiculous. My reinstatement request was rejected long ago, yet this page still says I’m “next in line for review.” Is this page merely a facade concealing Anthropic’s selective account bans driven by extreme populist ideology?
ChatGPT Work helps me bridge creative production and engineering: from storyboard and prompt design to Cocos/TypeScript debugging, ComfyUI workflow automation, asset pipelines, and playable-ad validation. Less context switching, faster iteration.
💥 Dynamic burst shapes strike a balance between a proper center point and compelling shapes that radiate outward. @SrRafles notes show how the spikes all point back to a single spot, maximizing the intensity and cohesion of the overall burst!
#vfx#shapes