I updated my GTS patch to fix the Gen 6 GTS: https://t.co/3SHJtdGMzC
Try this patch if you run into issues with the ORAS/XY GTS.
Thanks to @ThatChrisWhite for letting me know the Gen 6 GTS started having issues too.
- You can only ever get a single terraform, and it's the one people liked least during testing
- Bidoof spawns increase to 95%
- The main antagonist never shows up to the final fight, so the story can't continue
- Shiny odds double, but capture rate for shinies is 0%
Imagine if bugs were added to review copies of SV to tell if one leaked based on reports.
Bug ideas:
- Your character moves at 70% speed
- Your character stumbles every fourth step
- Gym leaders give you a badge you've already received, so you can't get all of the badges
@Jakus25 It's possible, but tedious. Only seeds are generated, so shinies/alphas need to be predicted, not just read. Due to other priorities, I can't add this for a while.
However I have a cheat that pauses the game when a shiny is generated. Perhaps that can help in the meantime?
CaptureSight pre-release with Arceus support: https://t.co/1rLEhqwTmp
This was put together pretty quickly, so expect bugs and updates before a proper release.
Like the 3ds friends sysmodule, the act sysmodule supports multiple accounts too.
Using a homebrew app I wrote, the 3ds prompted me to link a second nnid account. I was then able to switch back to the first and log in without issue.
I posted the Ghidra scripts I use when looking into 3ds games and sysmodules: https://t.co/KHI6WT3s45
They aren't perfect, and more could be added, but they provide a really nice starting place.
CaptureSight (thanks @stevus1999!) and the speed cheats have been updated for BDSP v1.1.3:
CaptureSight:
https://t.co/0Wjl4DBe4r
Speed x1.5 and x2:
https://t.co/pxq4lGRZ9Q
I'm not sure if this is already known, but it turns out the 3ds does support multiple accounts: https://t.co/LSAuWBHWZz
Don't use this unless you know what you're doing.
Earlier this year I reimplemented much of the 3ds friends sysmodule, and I just released the source: https://t.co/7uqvo063YX
It needs some clean up, but I have tested it with multiple games and consoles.
Check out the readme if you're curious about how this can be beneficial.
If you haven't already, check out the RNG tool Chatot by @shinysylveon_
Some of its features:
- SWSH support
- BDSP support
- Works on mobile
- Works offline
I've been using it for my RNGs, and it's been great
https://t.co/A3iCXLt34U
Shiny RNG on a non-cfw switch!
This is similar to raid rng: a cfw switch gets the rng state using Pokemon from a non-cfw switch.
Thanks to Admiral_Fish for a base z3 script and @LeanYoshi for helping with the base. I made some final adjustments, and this Geodude is the result.
BDSP Fidget/Blink timeline demo: https://t.co/VoOpVpLi0h
It's not perfect (nor clean), but it does a decent job forecasting for a while. Hopefully this can be refined and help non-cfw users track their current state in the future.