@ridd_design Other than single line vs text area, I usually think of it in terms of how much commitment and finality there is to submitting. Chat is low commitment and often not the end of the thought. Posts are medium, email is high.
@mynameis_davis haha no no, I just figured it had to be visible somewhere! No need for it right now, but honestly I'm quite glad you guys are around as an alternative.
@ridd_design If I don't need dynamic col width in the design, I'll use rows. If you componentize cell types, that's your columns sorted. The table itself then only needs one slotted row component to have any length. Column order can be changed centrally from there.
@AlexRoseGames@SanatanaMishra@joewintergreen As far as I know, this is the main article from 2014, so timing lines up? Using door as an example was mostly meant to be useful to non-gamedevs because they're so common both in games and everyday. https://t.co/YC3HbkDfaT
@disco_lu Typically "default", unless (using the example above) neutral were the default and is a defined term that other components use, then it'd still be called "neutral".