🔥 Wow! This procedural fire VFX is on another level! 🎨✨ Just using a single camera-facing mesh with procedural shaders? Incredible. 💡 The world space noise trick really gives it life and movement! 🌬️🔥
#VFX#GameDev#TechArt#ProceduralArt#AI#GameDesign
@nuclearcinnabon Since your wood panels have volumes, in theory if you scratch them whatever is making the scratches will not manage to go that deep. When you scratch something, its mostly high spots that get scratched up. Erasing the scratches in recesses will help fake the volume even more
I found how to read the cursor position from inside a material in #UnrealEngine
No Ticks.
Example running directly inside the material editor so you see there is no code trickery
(I am not affiliated to Supergiant. I just used the assets because I like 'em. pls don't sue me 🙏)