Met the @Crysta_AI team in SF and finally saw their Gaussian Prints in person.
The underlying Gaussian splats were generated with TripoSplat, the open-source image-to-3D Gaussian model by @tripoai.
People literally walked up asking if they could buy them on the spot. Absolute masterpieces.
@mintdotgg team ships at godspeed. It's the most production-ready 3D tools I’ve seen. Wish I’d had an MCP like this when I started learning Unity.
Always love seeing the Tripo API powering things behind the scenes 💛
Introducing Mint MCP - It turns your coding agent into a 3D engine!
✅ Create Threejs apps and games
✅ Generate 3D models
✅ Rig and animate models
✅ Generate Gaussian Splat worlds
✅ Generate PBR materials
✅ Generate themed Asset packs
✅ Generate audio / sfx
✅ Retopologize 3D models
✅ Convert 3D models to any popular format
All the scenes in this demo were created with 5.6 + Mint Mcp + Mint Threejs Skills (links below)
We're excited to be part of SIGGRAPH 2026, a world-leading conference for computer graphics and interactive technology.
This year, Tripo is heading to Los Angeles with five accepted papers, a featured keynote, and technical sessions. During SIGGRAPH week, we will also take part in the Worlds in Action Hackathon and host various side events.
Meet the Tripo team and explore generative 3D, world models, and the future of interactive media.
See our full SIGGRAPH 2026 schedule: https://t.co/NKKxAOBSTU
Grabbed matcha with Hugo in SF the other day and saw the live demo. Ngl, it was mind-blowing.
You can already imagine this powering a Detroit: Become Human-style experience, and it feels incredibly useful for testing a game’s mood and pacing.
i built the 1st game ever on LingBot 2 world model
- fits entirely in one node graph
- VLM monitors the state in real time
- survive longer →new weapons/monsters
- powered by @robbyant_brain at 48 fps on @reactorworld
available now via API → one call = a playable world
first of its kind & you can build yours now
Congrats @andreintg@rianflo and the team!
Easily the best real-time AI 3D editing tool I’ve seen. It combines incredible quality with blazing-fast speed while leaving plenty of room for creativity.
Introducing Unbound Loop: 3D sculpting meets real-time AI, turning simple shapes into stunning models instantly.
Keep full creative control as the AI augments your work, then export directly for games and 3D printing.
Try it today for free! 👇
loop . unbound . io
We’re hosting a cozy, hands-on 3D printing workshop in San Mateo this Saturday, where you’ll create your own World Cup-themed 3D-printed gift to take home.
The venue has a big screen too, so feel free to stick around after the workshop, grab some snacks, and watch Argentina vs. Switzerland with us at 6 PM.
RSVP: https://t.co/oJDg5OJaBe
Introducing Tripo Waterside, a series on the philosophy behind what we build.
For the first episode, we sat down with Claire, Product Manager at Tripo Studio, to talk about the thinking behind 8K Texture and Segmentation V2.
The best AI tools don’t take creativity out of the process. They take the friction out of the workflow.
For us, that means building around the way creators actually work: more control when details matter, more flexibility when ideas evolve, and higher-quality outputs when it’s time to move from concept to production.
More intent-aware, more workflow-native, and more production-ready.
That’s where Tripo is headed.
@nateliason Love this. We’d also be happy to offer free credits @tripoai to students building games, so they can test concepts faster and bring their ideas to life more easily with AI 3D!
Spent the past week flying between SF and NYC, meeting people creating art, films, and games with AI-generated 3D.
What surprised me most on this trip wasn’t what AI can do. It was the creativity, ambition, and energy of the people building with it.
I got to meet partners doing incredible work with the Tripo API, including @NiloTechInc and @Gorest_AI by @HerozaZhan73432.
I also met amazing independent creators like @ziwenxu_ , who is building GTA 6 with an army of AI agents.
There’s nothing more exciting than seeing your AI model become part of someone’s dream project.
I’ll be in LA next week. If you’re a 3D artist, filmmaker, game developer, 3D printer, creative technologist, or anyone building with AI-generated 3D, let’s connect!