I like building interfaces that don’t sit still.
A 3D Rubik’s cube made of real screenshots of my sites. Twist, solve, unlock the project.
I design it and ship it.
I want to review your portfolio.
This Thursday at 1PM Pacific, @ridd_design and I are going to review a few web portfolios from designers.
I'm asking the community for two things:
1. For people involved in hiring decisions: We want to showcase your tips in a pre-recorded Loom video. Please DM me.
2. For people wanting their portfolio reviewed, comment below. I'll be following up with you in a DM with instructions.
If you put your portfolio link in the comments below, it will not count as a suggestion.
Stay tuned!
@y_chiboub That's the version I'd ship. Keeping the partial answer, marking it interrupted, and giving a retry. Deleting it makes the failure feel worse than it was.
Working on a chat UI and the happy path was the easy part.
The problems started when the empty state had nowhere to go. Tool calls came back as text. If the stream failed, the screen just stopped.
Which would you fix first?
@buildwithsid Opened the live demo, the wave drag is the best part. Did Opus 5.5 generate the water sim, or mostly the scene while you wired the physics in Three.js?? Curious if the boats are floating on the heightfield or just animated.
This is so clean. Is the anime face a rendered video, or something you have running live / in production that tracks the face in real time?
The blink and head tilt line up really well with the real footage. Curious what you used for the tracking and the style transfer, and whether the hand frame is part of the effect or just the demo.
@AdityaSur11 I like how the battery filling over the character makes the wait feel like something is charging, not just spinning. How did you build the animation?
@omer_assa Things we used to imagine and plan for weeks (sometimes months) can now be built in a night. AI turned the “wouldn’t it be cool if…” into something real so quickly.
Nice work!
You can now mod Claude Code:
- Change how it behaves
- Customize the UI
- Swap in your own features
Write one with a few lines of TypeScript, or have Claude build it for you. Mods ship inside plugins, so you install them with /plugin in the CLI or desktop app.
A few examples: