@SarahJaneAvory Yes, coding on C64 with 6502 assembly is very fun. I used to do this back in the days. A couple of years ago I tried to make something with assembly and this is the result:
https://t.co/ujiuZRQMyM
Breathless is a 1995 Amiga FPS developed by Italian studio Fields of Vision, it is often remembered for being one of the best looking titles on the home computer. It was developed in less than a year by a small team and got very positive reviews by most magazines.
@gr3yf3ath3r@damgentemp L'obbiettivo era di renderlo giocabile su un A1200 piΓΉ o meno come Doom su un 386SX: pixel 2x1 e finestra ridotta. Chiunque provasse la modalitΓ fullscreen 1x1 non poteva che rimanerne deluso, esattamente come ogni altro FPS chunky2planar dell'epoca. Avessi avuto + tempo...
Today we take a look at Breathless, an FPS game for the #Amiga and featuring a number of differences compared to the final released version. Highlighted thanks to Grzegorz Antosiewicz.
https://t.co/nQOh1z5EKW