#3DCoat 2026 is out in beta
The next major version of the #digitalsculpting, #retopology and 3D painting software adds a new GPU-accelerated node-based #texturing system, and a 'new generation' of Smart Materials and Smart Masks
https://t.co/M0QizQlPpt
@3DCoatWorkflow
Introducing CozyBlanket Pro
A next-generation mesh optimization and cleanup toolkit, built from the ground up with AI-assisted retopology, cutting-edge UV tools, and powerful tool system to transform complex geometry into clean, efficient, production-ready assets.
In this interview, Marco Lombardi discussed the workflow behind the Mech Chick project, explaining how he designed it directly in 3D and how he textured the machine to give it a worn look.
Read to learn more: https://t.co/JBrKz115YQ
VirtuCamera 2 is finally here, now available on both Android and iOS, and expanding support to Houdini, Cinema 4D, Blender, Maya, and 3ds Max.
Details: https://t.co/qYWi8HlEPH
Free software: #MaterialMaker 1.6 is out
Check out the new features in the #opensource material authoring tool, including Controlled Variations for material variants, and Aperture nodes to keep graphs tidy
https://t.co/T5ALpA1dfN
#texturing#opensource#gamedev#VFX@R0dZill4
mGear 5.3.0 is here!
Maya 2027 support, 8 new tools, and the biggest feature drop we've ever shipped.
Free & open source, as always.
Download: https://t.co/lExZdWUz6U
A thread on what's new...
#mGear#Maya2027#CharacterRigging#OpenSource