Thrilled to share some recent VFX work for @wilderworld — blending procedural systems, destruction logic, shaders & cinematic interactions to bring the world to life.
Check out the latest ZINE Devlog:
🌎 → https://t.co/WXde3O4iC3
#WilderWorld#VFX#ProceduralDesign#ShaderDev
Thrilled to share some recent VFX work for @wilderworld — blending procedural systems, destruction logic, shaders & cinematic interactions to bring the world to life.
Check out the latest ZINE Devlog:
🌎 → https://t.co/WXde3O4iC3
#WilderWorld#VFX#ProceduralDesign#ShaderDev
Vehicle VFX 💨
The way a vehicle interacts with its environment makes all the difference. Currently we are in development of various vehicle VFX to make driving feel as real and exciting as possible.
Current developments consist of real-time tire marks, burn out and drift smoke, muffler bursts, and high speed motion blur effects developed using Unreal Engine’s Niagara VFX system.
New HDA scaffolding system created by the Wilder Procedural team.
The next phase of procedural development will be primarily focused on improving existing systems and making the street level perspective of Wiami feel as detailed as an actual city.
cc @Ant_Gear
Advertising at @realfrankwilder with Procedural Signage Generator 🪧
-
The signage generator is created via @sidefx Houdini and implemented into @UnrealEngine as an in-Engine tool but also can be used to export static mesh signs standalone direct from Houdini. The base of the tool starts with two primary inputs: a font style and written text.
-
@OlegSoroko@ekimroyrp@AvaKhan1104@Ant_Gear
-
#Metaverse
Procedural track study by @ali_aq9578 🔥
Assets in the scene are procedurally generated and dynamically editable. This gives you a deeper look into how we can gerenate certain elements of the city, while still having the flexiblity to edit specific areas.
First glimpse of Procedural Era 03 buildings in game by our Procedural Generation Team @WilderWorld
-
See the 4K gameplay demo here: https://t.co/c8Fq1g5t4T
-
Check the 🧵 to see the procedural building generators made with @sidefx Houdini 🦾🦾