I’ve been defining the animation style for the project over the past few years together with a very talented team.
Feels special to finally share a bit of what we’ve been working on.
In my recent ZZZ animation appreciation post So many people replied with "Only plays Gacha games"
Although yes I was talking in Gacha space only but even outside Gacha space, there aren't many games rivaling ZZZ 3D Animation
"Blending 2D hand-drawn madness with 3D real-time rendering like it's nothing Spider-Verse motion smears meet LoL cinematic polish in this Unreal Engine 5 masterpiece by Redhill Games & @peteborks. Mind = blown.
#Stylized#UnrealEngine5
Had a week off last week so I made a melee attack set
Left click attacks move forward
Right click attacks move backward
Character by @_EuClaire! Thanks for the model!
Experimenting with the lighting. :)
The goal here was so each brush stroke on the normal map would pop out when the light lands on it, hopefully giving the illusion that the light was painted on the character as it reacts to the light.
So far so good!
#blender