@kalaelizabeth I'm completely heartbroken!!! This trailer gave me goosebumps. Loosing Mass Effect is hitting harder than I thought. Yesterday I opened just to sit in the main manu and listen to the music.
@QuodSoler That poor projectile is me when I buy a game right before it gets a discount, he is questioning life decisions and evaluating how to work on his future self control 🤣. Sorry for the joke, I couldn't resist. Super interesting analysis and I found funny the way you presented it.
Another short animation for @ENENRAGame . This time a wall execution with two swords. I'm also sharing on the video how everything started with the blocking of the key poses and a final look of the animation in Maya vs in Unreal.
@Mourossonero@ENENRAGame That's a cool idea, I prefer the stop because it adds more variation to the rhythm of the animation and a bit more texture, but that's a completely perfect idea.
Another short animation for @ENENRAGame . This time a wall execution with two swords. I'm also sharing on the video how everything started with the blocking of the key poses and a final look of the animation in Maya vs in Unreal.
@infinitisirrena It doesn't bother me that much to be honest but I do dislike that they use the the face of the actor in games. It brakes the immersion for me. And what happens if you can't recast for the next game, they already changed the face of spiderman in the first game.
@Paenthern@MikeSh3lby@NieamArt Never is a strong word, the game was first presented as a third person game, when they announced the change to first a lot of people was left behind hanging.
Aight it's been a while since I made just a straight up track, so here ya go. Showing off a bit of progress on some new moves, it only took 100 attempts to get a perfect run for the vid :D