My Way - obliterate bad guys with your butt in this delightfully silly bullet-dodging action game with a touch of SUPERHOT!
https://t.co/yHjnbCuhlo
by #gamedev@seiko_dev#indiedev#indiegames#gaming
I tried making a fun mini-game out of the cool spider prototype done by a lead programmer. This tank had procedurally animated limbs. The team ran with it and created something even cooler eventually after I left! #Blocktober#leveldesign#gamedesign#RatchetAndClankRiftApart
Hey #Blocktober, here I am again but with a gameplay video! Two of the main key take-aways from my last playtesting session were that the map was lacking in advanced movement, and the rooms were empty. I'm adding a little more spice, step by step! c:
Let’s Make A Change #PS5 Disc Giveaway! 🎉
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If you haven't checked it out yet, you can watch me do a full blockout of an old mining town from scratch. Also included are the #UE4 project files if you want to open it in the editor or playthrough it. #Blocktober#gamedev#leveldesign
https://t.co/0lP3DVDK0t
It is October, it is cold.. it is rainy.. but it is also #Blocktober, which means it is time to share some cozy warm pictures of an old @CSGO layout I am reviving. Thanks to Atziri it now almost looks like an actual place :D The map is inspired by the blue city Chefchaouen
My 5th and final release for #Blocktober this year. Here is the end of Santa Barbara in The Last of Us Part II. Thanks for joining me in this celebration of spatial design for games! I'm so fortunate to work with some of the very best in the industry.
https://t.co/ksQi9PBlyY