@flash_canadian It just looks like Minecraft shaders. The game already has good shadows and lighting. It can be improved for sure. Nighttime being extremely dark for example. But this does not look great to me. And the Forgotten Temple is already beautiful with an amazing skybox and atmosphere.
Hydekit Editor is now free to download for everyone. Optional support comes with a few small extras as a thank you 😉
Next up this week:
Hydekit Laboratory - an immersive in-game editor for Hytale. Create, preview, configure and test your models right inside the game.
Stay tuned! 👀
#Hytale #HytaleModding #HytaleEditor
Acts of Blood will launch on Steam on December, 4 2026🩸 in partnership with @BigFanPresents as our official publisher. Master the art of hand-to-hand combat in this gritty third-person brawler. Coming to consoles in early 2027🤟
My goal with Chapter I was to make it clear that we're fully embracing RPG elements, not shying away from them. Now, as I said before, it's also important to work on the basics: better crafting, progression, and everything around them that makes a good game. A lot is going to change; I don't say this lightly. I'm not afraid of it all. The game loop we have today serves early access quite well, but it won't be the one we have in the future. The world will be the main character, thanks to world gen v2.
That being said, I had a great time working on and playing Chapter I myself, but I'm not blind to the fact that the old world gen, progression, and crafting feel very dated. Our vision for Hytale is much grander than what it is today, and given how well Chapter I went, I truly believe we have the team, community, and support to get there.
Another goal was to see how our production would hold up. This is a brand new team, rebuilt from the ground up just a few months ago, so we needed to learn where to hire and how to adjust our planning. Chapter I was a great first chapter to learn from, and the results were incredible. More than 80% of our hires in the past few months were from the modding community!
While the team is busy with the cozy stuff, I'm personally working on revamping weapon and armor itemization by adding affixes and ways for players to improve their crafted and looted items. As simple as it sounds, it's another transformative change, because it lets us add reward vectors across the entire game. The first version will look basic at first glance, but it will grow over time, with affixes like "minion damage" that work with future minion runes, and much more, to create a wide variety of builds. I've been a big ARPG player since the late 90s, so you can expect to see a lot of inspiration.
Cheers all, see you soon.
Simon
Acts of Blood will launch on Steam on December, 4 2026🩸 in partnership with @BigFanPresents as our official publisher. Master the art of hand-to-hand combat in this gritty third-person brawler. Coming to consoles in early 2027🤟
My first episode of Hytale: Out of the Breach is out now! I explore so much of The Guttering Hollows and I still have not seen everything. I hope you guys enjoy! Episode 2 drops tomorrow!🐶🌶️
#Hytale
https://t.co/yUjd8MnEBs
Look up my story, I bought Hytale last year, launched a 4yo build in just a few weeks and rebuilt the team from the ground up to 100+ people
Delivered many updates that can be seen on the website that would typically take 3+ years in normal environment, while I personally own 6+ companies and have no need to work, just driven by pure love for the game
All of this can be verified, hundreds and hundreds of pages of patch notes
So yes, I am in that position, even though the game still need lots of work, Im very confident in my team to achieve the full potential
@BrokenColdBox And I'm scared of that thought. I got whooped with Adamantite gear lol. Make the contest harder, not the boss pls. Ex: Beat the boss with no weapons, only Runes and Melee.
I won't be able to upload my gameplay of Hytale Chapter 1 today. Apologies. The Gobliterator was a handful! And I always get caught up in the editing process. But keep an eye on your feed! I hope everyone is enjoying Chapter 1!🐶🌶️
The Gobliterator got me feeling like...
#Hytale
@Jake152030@ScourgeHH I dont think it would need a wiki if the features are properly introduced, I want anyone to be able to pick up the game and play and discover naturally all of what the game has to offer
Hytale Minigames!
The first set launches tomorrow (October 12th) at 10 AM ET alongside Chapter I: Out of the Breach!
Cursebreaker Edition owners can claim their extra game copy to give away starting today in the account portal.
Watch me fight my way through The Eldin Depths dungeon in @CheewawaDev mod, Tritale - Echoes of Hyrule! I'm having a lot of fun finally learning how everything is coming together. Next week, Hytale Chapter 1 releases! Stay tuned for gameplay! 🐶🌶️
https://t.co/sBI8XaPgdx
We are going to add HUNDREDS of runes and items that interact with abilities, opening the potential for thousands of builds. Theorycrafters get ready!
Hytale is going to be awesome, just need some time to cook!