The team that stole my free superman demo and are selling it on Steam, are now copyright claiming my content on @YouTube as well...
They are straight up attacking and harassing me at this point and I don't feel safe providing my personal information for a counter claim...
@javidial@sirvoxelot It is just like any growth simulation in Houdini. A solver and some points that walk every frame depending on a direction. Since i made the Tree in Houdini I can simply sample the growth direction from the base curves.
@TheGDWC Thank you! Heres the launch trailer for Spell Defender!
I am currently working on my second update which will feature a bunch of new spells!
https://t.co/DePyGQlhxh
#wishlistwednesday
We have another game coming 🤩 #THEFINALS
A gameplay reveal is coming next month, and you can sign up for upcoming playtests over at Steam:
https://t.co/UqtZGTKmJ3
@Hugo_Depping @PaleoPixels @sidefx@sidefxlabs If you have a filled shape its quite nice to achieve this with hedge’s. You can simply cross the primitive normal with the hedge wiring direction for current hedge and prev hedge and add and normalize the two vectors.
Finally! Here it is - my free #UE5 Lumen and Nanite compatible toon shader. 3 methods for cel shading, 7 methods for outlines, and a custom function example. 🧵Breakdown thread below (1/15) 👇https://t.co/FlfeOg6L6F #UnrealEngine5#gamedev