Preview of my new comic shader collection, coming free this month. Edge detection, stylized shadows. No post processing, so this is fully compatible with fog and volumetrics. Thanks for all of the new follows, really keeps the pressure on me to release this! 😅#unity3d#gamedev
More experiments with sharp shadows!
super easy to just generate sharp shadows for any mesh and get rid of these gaps or artifacts in my shadows that I often get
#madewithunity
Linework is NOW LIVE on the Asset Store!
A practical toolkit for rendering outlines, highlights and fills in Unity 🖍️
Get Linework here
> https://t.co/nzvRM6psph
@lucengame@alexanderameye Is Twitter busted? This post is so old, from before we all quit posting, either of you talented guys back at game dev graphics?
@AntoniaRForster@unity Thanks for putting this in context. It sure seems like an attempted indie friendly structure? Also unity CEO selling .1% of his shares is not a scheme to cash out beforehand 😂