@GamewithDave@polygrafix The north star regardless is "create a game that is fun"
Its actually amazing how many priorities can be made by a determination of "Is this fun?"
Black Anvil is the first game where PVP earns you money.
In certain areas, players place a bounty on their own head. Meaning if you are slain, the bounty goes to the person who slayed you.
So all these bots... would run a net negative versus skilled players and groups raiding.
@RobinhoodCrypto We do a nice OHLCV data hook on robinhood.
We also making the first MMORPG on Robinhood too.
And we launch tokens in a similar way as EOS/HEX but modernized.
@satoshi_vegas Its a common issue with launchpads, because every action requires so much data.
Also @Alchemy reduced its free tier CU capacity by 70% just recently, which is making building in the space much more difficult.
@satoshi_vegas Our data was a major frustration this month.
The Onchain and UI are rock solid but serving data to 100s of ppl constantly eats CUs like mad.
We made an upgrade recently that will help dial it in over time.