@Zaxelle Fair enough. When I complete prototype I will try to get it to you and change your mind. If you ever need a hand on your project let me know as I do provide help and tutorials as well as contract work. Best of luck.
@Zaxelle Hello fellow dev. Got a pitch I would love to float your way, possibly collab. You can find all my official contact points at https://t.co/cHGiObms1J. I would love to hear from you. Thanks
@phyronnaz Being a customer of yours I would love to see expanded documentation and examples. There is nearly nothing re voxel graphs. Everything seems to be trial and error. Maybe a forum as well since discord is an unsearchable mess for help requests and tutorials.
@JLHGameArt There are many game that are different enough from advertisement to reality that if it was a physical good it would be taken to court for false advertising. All your reasoning is valid, and because of that games should not be advertised until in the final passes.
@JLHGameArt Games are shown too soon. Current example Stalker 2. Screenshots starting March 2019. 2020 insinuating big announcement this year. Then a pre order for game still a year out. Customers are tired of being teased to frustration, and getting a product lesser than advertised.