Hi @garyvee I’ve been saving these for a long time for a special occasion! I am about to put them on, get on a plane to go get married! They will be my wedding trip shoes. Thanks Gary!
Did @sidefx just go down? My Houdini Launcher is trying to log in, but can't. I was using it before that, and houdini Crashed because it not finding the license.
Take a peek inside the intricate cybernetic bodies in the Ghost in the Shell movie, created by Vitaly Bulgarov with ZBrush, Softimage XSI, and MoI3D.
Details: https://t.co/OHd0IkNDHl
Here's how I made a game ready eye. I'm uncovering EVERY STEP of the process on YouTube VERY soon. Start to finish! HP, LP, unwrap, texturing and rendering. Don't miss it. Turn notifications for my channel.-> https://t.co/FlsYBiCpwW
Enjoy :)
#gameart#eye#characterart#zbrush
Wow! This series of tutorial videos looks amazing on @Cgcircuit by @NoahSchnapp a little rich for my blood at the moment but just looking at the trailer and reading the description gets my gears move and excited to do some 3d Character work again.
https://t.co/WjOAqOqCxG
Another example here of SAM V2 with literally 1 mouse on the first frame of the video and it tracked Simone even through that super fast motion part at the end
If I were a VFX shop I'd be implementing this asap. It's better than any traditional ROTO I've ever used