@Pirat_Nation Update: To be completely honest, with DLSS recommended, turn off dynamic resolution scaling! Turn off variable rate shading! 5160x2160 and then DLSS on quality looks way better than with the old FSR or TAA..
@helldivers2 Update: To be completely honest, with DLSS recommended, turn off dynamic resolution scaling! Turn off variable rate shading! 5160x2160 and then DLSS on quality looks way better than with the old FSR or TAA..
@helldivers2 Terrible DLSS implementation, terribly blurry. Also, enabling it doesn't work quite correctly? And are you guys sure this is actually version 4.5? Was this even tested?
@Pilestedt All well and good, but when are the ship upgrades coming out, and when will we be able to actually use our samples? Also, when can we expect armor color customization and other features? Finally, is there any word on a graphical update or the addition of technologies like DLSS?
@HelldiversAlert The upscaling support needs improvement. Despite running the game at 5K native on PC, certain assets still appear pixelated with significant aliasing (jaggies) visible on various elements. We need new DLSS/FRS.
@Irrumationaire @GPRoel@helldivers2 The game is CPU-heavy and CPU-bound, so just lowering your settings wonโt make much of a difference if your processor is already the bottleneck. Thatโs why people asked about DLSSโit shifts the workload to the GPU and can actually help with performance in this case.