@nfuerst2#edet628 FT I tried to play a video in ELA today that wouldn't work the other day. It never would load. While I was in EDMA 616, the video began playing at 5:00PM. I was disheartened. We need our tech to work while students are here to learn. Sad face.
@nfuerst2#edet628 A4 I'm wondering if handwriting will become obsolete. I can imagine in the future students will be learning in History about how their ancestors used writing utensils. Will this fascinate students to want to practice handwriting as a lost art? Inquiring minds...
@nfuerst2#edet628 A3 The "Pick Your Plate" app is a global guide to nutrition. Students can learn about building healthy meals in countries around the world. In our daily Geography, students can learn about food and nutrition in the country we are studying.
@nfuerst2#edet628 A2 I'd require more sources to better answer this, but teacher modeling inquiry, giving guidance, working on projects with uncertain outcomes, etc.
#628 A1-cnt. I now can saw that I love Nearpod as a new collaboration tool. Yesterday my students were able to post answers to questions about the Holocaust on their I-pads and everyone in the class could read them on the โbulletin boardโ and like them by clicking on the โค๏ธ.
@ak_amandagray #edet628 A6: I want my tools to be easy to figure out since I have to self-teach before I can use them. I want them to be authentic to the task at hand, and lean toward allowing for collaboration and critiquing other's reasoning.
@ak_amandagray #edet628 A4- I think it has too broad of a definition to explain completely here, so I'll say one thing about it. Digital citizenship is about using collaboration media responsibly.
@ak_amandagray #edet628 A2 Remote collaboration is with other students through a classroom collaboration tool, like shared on Padlet or Google Classroom. In R-B students have self-assigned jobs on a project. I have implemented R-B.
@mmmBopp__ak @ak_amandagray #edet628 On ShowMe, students can explain while drawing a problem, and then explain while solving it. Students can switch I-pads and listen to each other's explanations, then ask questions to get clarification. Students can then draw a problem for partners to solve.