▶️ Tune into the three streams this week, where we dive into some of our favorite creations in the asset store. Be sure to set a reminder and let us know which stream you’re most excited for in the comments below.
Set a reminder here: https://t.co/8hqC5obKXg 🔔
This is a list of the FIVE (plus one!) measures of distance that every #gamedev should know!
🧵👇
Starting from the most well-known one...
1⃣ EUCLIDEAN DISTANCE 📏
Measures the distance between two points, using the Pythagorean theorem.
In Unity: Vector3.Distance(A,B).
Our new Beginner Prototyping Series showcases the creation of playable prototypes, showing how multiple features of Unity can be used to achieve game mechanics that can be used in real-world scenarios.
Check it out here 😍
https://t.co/UC10wg2ofR
It took a bit more time than expected, and ended up on the longer side, but the Bonehead procedural animation tutorial is out!
-- https://t.co/K9QiKysV8S --