I think this is the last big test render before I start working on the actual shots in the Titanfall short film. You'll have to add your own sound effects in your head, though.
Rendered in #b3d with Eevee, using the free motion blur add-on by Andrey Sokolov @so_records_rus .
@KIRI_Engine_App This look very promising! Does it compare how a splat changes based on viewing angle and incorporate that difference into calculating the PBR maps (for example, roughness)?
@inlightvfx That's exactly what I've been looking forward to! I've wondered about it for years, and with the developments being made in the GS/lightfield area, I think it's finally on the horizon: HDRIs on steroids!
@mamesoncom@shotamatsuda Wow, that is very cool! Thank you for sharing it with me, I completely forgot about that scan I uploaded. I'm honored that you were able to use it in your project :)
Impressive work from @CorridorDigital, Niko vibe coded the best one click green screen tool in the industry. Handles transparency through liquids, opaque material, demixes colour that was affected by the green. All trained on 400gb dataset. And open sourced!
@yonas_s_seyoum I totally agree, and thank you for providing such a specific reference! I've been working on a rig that can capture larger scale fabrics like this, so it's on the horizon :)
@KhanhVu_Art Hello, Khanh! This happens to me, too. So far, the only solution I've found is to physically move the original object to a location where it won't be seen in the camera, which isn't ideal but usually works in most situations.
@m_schuetz I've been hoping this would become a possibility soon- it would be a powerful alternative to using traditional 2D textures for many materials like grass, small plants and long-stranded textiles.
@gleb_alexandrov I love it! It reminds me of playing with the first camcorders I bought. At the time it was maddening, but now, like many older mediums, it has a nostalgic and endearing quality.
@letkma Wow, I will have to try that! I've recently become interested in learning how to train my own AI models for my projects, but maybe delighting is one task that other AI models can already do well enough.
@ScansLibrary I don't know how you did it, but it must have taken a huge amount of work! Congratulations, I'm sure it will lead to many more great textures! :)