Harada explains why younger players prefer team-based games over fighting games stating those games let them blame teammates for a loss instead of taking personal responsibility
"Fighting games pit you by yourself against a single opponent, you have to accept all the responsibility if you lose. You can’t blame anyone else. In team-based shooters, when players win, they can say that they won because of their own contributions, but when they lose, it’s because they got matched with a lousy team, but maybe we could include other ways of competing, outside of the main game. For example, maybe they don’t always have to fight one-on-one. They could opt for team battles, such as 3-on-3 matches."
( via @VGC_News )
@sarcophage11km Is there any way to get a copy of ウマサマー vol.2 from you without going to a convention? I'm in US and everywhere I look its sold out except 1 person selling for $150 😭
@deadskeleton115@Speedkicks There is no "good" introduction to tag fighters. Lowering the skill ceiling AND floor and simplifying things doesn't make it better for beginners, it makes it easier for better players to stomp harder. The hard part of fighting games is the psychology.
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