Your Hermes agent, in your pocket.
Keryx streams every thought and tool call live, and you can steer it mid-turn right from your phone.
https://t.co/EoyyHm9JvU
The point of it all. Refusals out of 100 prompts, stock vs BLACKFOLD:
JailbreakBench 94 -> 6
Harmful behaviors 98 -> 0
Thinking on, both go to 0.
I re-encoded pqhaz's heretic refusal directions into LibertAI's 2.9 bpw EXL3 pack. It's a 997 MB patch.
Deltos has arrived.
An agent's worst memory failure isn't "I don't know." It's a confident answer that changed last week.
Deltos keeps every value with the date it became true. Plain markdown, no model on the read path.
LoCoMo: 391/500 right (Mem0 352), one run each. MIT: https://t.co/6y9ALW7EU3
🚀 Introducing DeepInfer, our in-house inference framework, now fully open source!
Powering DeepSeek-V4.1-Flash at scale with high throughput and low latency. We’re sharing our production stack to help the community lower compute costs, reduce energy use, and make AI more affordable.
🔗 https://t.co/JGAik1kgk0
1/4
@jun_song The next two companies in the cycle will have my undivided attention 👀 still going to test minimax flash out when the weights drop.
My qwen prediction still has time left in October 🤞
I had DeepSeek V4.1 Flash and GLM 5.3 Flash go head-to-head against each other, making a 2D Sonic Fan Game.
Hardware: 2 DGX Sparks
Harness: Hermes Agent
HEAD 2 HEAD: DeepSeek V4.1 Flash VS GLM 5.3 Flash
The results may surprise you!
2 Versions each:
- AI-made sprites and background (given to both models)
- Pure code art
Surprisingly, GLM 5.3 Flash in the pure code art project had the mechanics/feel of Sonic down pretty solid (Bouncing off enemies, fast spin dash, getting hit causes visible ring loss, etc.)
I was a bit disappointed with DeepSeek's results despite seeing such good things here on X with it.
The names for which is which are in my file path in the top left.
Everything you see was allowed only 1-shot. No follow-ups, no post improvements, nothing. So these are raw results that the models can't hide behind fixes.
Enjoy and have a good laugh (I sure did) haha
@TacticaLJes@Tech2Wild TBH GLM 5.3 Flash is still a monster for me. My example is the sonic game benchmark I'm refining. Updated prompt will have springs and maybe a pinball level 🤔
I had DeepSeek V4.1 Flash and GLM 5.3 Flash go head-to-head against each other, making a 2D Sonic Fan Game.
Hardware: 2 DGX Sparks
Harness: Hermes Agent
HEAD 2 HEAD: DeepSeek V4.1 Flash VS GLM 5.3 Flash
The results may surprise you!
2 Versions each:
- AI-made sprites and background (given to both models)
- Pure code art
Surprisingly, GLM 5.3 Flash in the pure code art project had the mechanics/feel of Sonic down pretty solid (Bouncing off enemies, fast spin dash, getting hit causes visible ring loss, etc.)
I was a bit disappointed with DeepSeek's results despite seeing such good things here on X with it.
The names for which is which are in my file path in the top left.
Everything you see was allowed only 1-shot. No follow-ups, no post improvements, nothing. So these are raw results that the models can't hide behind fixes.
Enjoy and have a good laugh (I sure did) haha