@EndersFPS Sometimes. But the worst thing is that they’ve changed the movement (again) now you feel like moon gravity when sliding and jumping. Classic DICE
@DRUNKKZ3 Will I be able to see revive icons or the flag icons after I mark them to attack again? The hud icons visibility need some urgent work. Objective icons in zoom to 0 still don’t work…
Battlefield needs a tv missile more than ever with larger maps coming in. Nerfs to the heavy rockets, buffs to ground vehicles and locks. We need an equaliser to fight off 700m lock and tow spam. The cannons are useless beyond 250m with its terrible spread
@DRUNKKZ3@tiggr_
@NastyMeatDylan@MaxiqYT Yeah, let me beam you with DRS IAR on 75m with full auto. The max sprint spread of BF6 is barely higher than basic standing spread of BF4…
@DRUNKKZ3 Please tell me this is fake and you guys are not wasting time by doing BFV ttk 2.0? Please no! 💀💀💀 just rework limb and HS multipliers. You seeing this? @EndersFPS@Uniting_ps@HiebDE? XD
@EndersFPS Yeah vehicle gameplay has to be good… but we already saw since BF1 launched that the vehicle gameplay is going to be shallow. We’ve been waiting for actually good vehicle gameplay since 2016. They will probably never design proper vehicles again.
@Aimlocker2@KonovalovA29770@BattlefieldInte Dude, the hitbox is directly attached to the player model. It doesn’t mess with hitboxes just with animations… learn the difference. HITBOX IS ALWAYS ALIGNED WITH THE PLAYER MODEL = IT DOENST MESS WITH HITBOXES. IT MESSES UP ANIMATIONS. It’s not that dense…
@DRUNKKZ3 Can we get the hud icons fixed finally? I lost my teammates revive icons as well as the objective icons despite having them on 100% (non ADS). It’s like that since S2. Idk but aim-based opacity ones might be messing up everything
@Aimlocker2@KonovalovA29770@BattlefieldInte You get the concept of „messing with hitboxes” wrong. Hitboxes are tied to the player character. Movement tech just puts you in an hard to predict body position but the hitboxes are aligned with it.
@KonovalovA29770@BattlefieldInte None of the movement techs messed with hitboxes. If you shot at the player model it would register it unless there is poor server performance.