@JackPosobiec The amount of original IPs that the Genesis launched is insane. Video games were much better when you just had two companies whose sole survival relied on games had to duke it out.
@BanAllBooks The appeal of beating Halo games on Legendary was it was a universal experience. You went through the same gauntlet that all of your buddies did, and could relate over that. Turning the game into a bunch of difficulty sliders removes that. Doom the Dark Ages had the same problem.
@schafandbake PS1/PS2 is when gaming went mainstream. The industry just hadn't adjusted yet and were still making games targeted mainly at core gamers until the 360/PS3 sra.
@thisisbunker I had a dual core laptop from like 2005 that I used to run Project 64 1.6 and play the Zelda games back in like 2010. That machine could run Half Life, but not Half Life 2. Shows you how little you need to emulate N64 games.
@ChoochSkookum Every man should have one thing that they're better than 99% of other guys at. Doesn't really matter too much what it is, as long as it's useful, but if you reach adulthood and don't have one thing you're really fucking good at, what are you doing?
@MagnafoxOdyssey You can look at Dreamcast era Sonic Adventure 1 and 2 and ask why it was so edgy. But when you consider Sega knew it's audience that were kids for the Genesis era Sonic were teenagers/adults for Dreamcast era Sonic, it makes perfect sense.
@MagnafoxOdyssey Older Millenials watched the industry grow alongside them, from kids to adults, and assumed the tone would match them forever. A major franchise taking a lighter tone no longer matching their current state definitely was going to get a negative reaction.
@heisei_ramen You needed both to get the most out the release schedules. They would time smaller 3ds title releases in between the bigger Wii U games. That being said, most of the Wii U games had massive replay value. Wii U was my main platform until 2016 and I didnt feel like I missed much.
@NegativeSymptom The worst part is that MM3D'S visuals are the least of its problems. They completely killed the movement of two transformation masks alongside making all the bosses a slog to fight.
@MightyGazelle1 The design used to be that the layout of the temple was a giant puzzle in and of itself. These days temples are just bespoke rooms with a puzzle to solve in each room, each disconnected from the next.
@TekkZero@lebantineala He does eventually become a shade, but TP Link is stated to be a descendant of OoT Link. At some point he makes his way back to Hyrule, has a kid, and then goes into the Lost Woods where he becomes a Stalfos. He could have been with Malon for a little bit.