@Mrdodobird@HotdogNugget It's a great shader!
And thanks man🙏 , I'm going for a rainy NYC street vibe. So im going to post lots more scene revisions with buildings and details.
Making scenes again in blender!
Doing a test for a diner scene
Watching countless @Mrdodobird patreon tutorials and finally using @HotdogNugget
Amazing rain shader!
#b3d#blender
Calling all @ClaudeAI devs!
I’m building an app in Xcode via copy-paste. It works, but I hit token limits after 3-4 revisions.
Any tips to make sessions last longer?
How do I stop the UI/buttons from breaking or changing with every new revision?
Any help much appreciated
#geometrynodes InfiniteFracture. Time to stop avoiding the last tool and just gotta make it ready. Then I can wrap things up and launch the product. (after making all instructions etc..) Still wip #b3d
TENET (2020)
Cinematography quick-dive into 65mm film + IMAX with DP Hoytema and Christopher Nolan. 237 hours of 65mm film footage was shot. The most ever for a movie.
Low Budget Forced-Perspective Shot
• 1:18 scale Hummer model ($23)
• 24mm lens with aperture set to f/11
• focus favors foreground object
• lots of light. Thank you sun!
• camera 3 feet from Hummer
• camera 40 feet from background
• car door sound effect helps sell it
Raffael Kloten has released a Blender tool capable of auto-rigging almost any tire, including pressure handling and surface deformation.
Download for free: https://t.co/JuamcrjyaF
Blending meshes always feels like magic!
Hearing what environment artists think of MeshBlend is the best part though! ✨
PS: MeshBlend is currently off on @FAB this week - https://t.co/NDCMHZaUnu
#ue5#gamedev
You can now use V-Ray free for commercial #VFX, #animation and #motiongraphics work in #Blender
Check out the strengths and limitations of the new V-Ray for Blender Community Edition, and how it compares to other key production renderers
https://t.co/nH4moHlLRT
#B3D#VRay
Inspired by @re3mr assets for Road to Vostok, tested if the Grunge Generator works in smaller scale. Although it is ment for buildings it sure can automate you smaller texturing as well! #geometrynodes#b3d#RoadtoVostok
The sky texture in Blender 5 changed how I work with environments. Multiple scattering alone is worth the update — realistic light, accurate shadows, full mood control. No HDRIs needed for environment work.
But a clean sky is boring. So I layer on top: procedural clouds or real stock photos, gradient mask to fade the horizon, volume for atmosphere. Sky texture handles the light. Everything else is just background.
Full breakdown on YouTube: https://t.co/cmdnsllwnE
Evgeniy Shatskiy's ONYX AI Matte is a GPU-accelerated plug-in for matte extraction, compatible with DaVinci Resolve and Nuke.
It offers a 7-day full-feature trial: https://t.co/ropQzIsyXQ