@Wertandrew Creative was the perfect ecosystem for, well, Creativity, due to its limitations. UEFN expanded the possibilities so much that you can't, and you are not encouraged to focus on a single feature to create a new game mode (storm device - zone wars trend, creature spawner - PVE)
@Wertandrew In a way it's similar to YouTube's extreme high visual quality phase (VFX, animations) followed by the simple, authentic trend. UEFN changed the way people interact with and create maps, shifting the focus from game types to visuals (imported assets,gameplay feels like modded FN)
It's worth mentioning that Roblox is in a different stage of development compared to UEFN, which is close to 18 months old and these changes are based on many factors. Only time will tell how it will affect us as a community
Fortnite changed the payout formula to bring new players to the ecosystem๐
A week later, at Roblox Developer's Conference, we see a similar focus on UA, but with a different approach: Creator Affiliate Program๐ฝ
What do you think, do you prefer Roblox's system?
#UEFN