Finished the main part of the infinite terrain I had in mind 🏞️
Added:
-> Tree streaming
-> Transparent character view through objects
-> Wind flow lines
-> Seamless border scaling
Project: https://t.co/3eCbR8PBwX
Repo: https://t.co/CTGXpmSsT3
#r3f #threejs #webgl #shaders #teamgrass
6 years of thinking I can make a better portfolio.
1 year of actually building it.
My new portfolio is LIVE 🚀
Please, don't break anything!
👉 https://t.co/rVPv9oWkjL
ASTRODITHER. LIVE. NOW. ✨
An audio reactive @astrodotbuild / @threejs webGPU experiment with TSL, custom fluid sim, selective bloom, postprocessing, dithering, time warp and much more i don't even remember.
Enjoy it, with audio clearly. 🔊 ↓↓
@davidhdev@shadcn Hey I don’t mind you sharing these demos in a single place, but can you also credit the original source/author in the components section?
After 5 years in the making, I'm very happy to finally release Anime.js v4, my dream animation library:
🧩 New modular API
⚡️ Highly performant
🖱️ Scroll-linked animations
🫵 Draggables
↔️ Responsive
✨ Additive animations
🪽 WAAPI support
And so much more!
Link below👇