Your team was “optimized away.” Your desk is next.
Last Human is out now on iPhone. Dodge the bots, grab a coffee, and punch the time clock across 50 floors of office satire.
Free to play: https://t.co/I1li9pjUM2
most small apps lose the keyword game by picking the word they would search for. the person with the problem never types your app's category the way you do, they type the annoyance. rank for the annoyance
Introducing Sextant: App Store intelligence built by an indie dev, for indie devs.
I've been building iOS apps since 2017, and I've poured everything I've learned about ASO into this tool.
Most indie apps target keywords they'll never rank for. Sextant is a Mac app that maps who ranks for every search around your app, scores each one by fit, popularity and difficulty, and tells you which ones you can actually win.
It's live on Product Hunt today 🚀 (link bellow)
the free tier is basically the ad budget for anyone who can't afford ads. every free user who sticks around is the one telling a friend about you, and a paywall on day one cuts that off before it starts. small apps feel this even harder than saas does
We hit $900K MRR by doing the opposite of every SaaS advice you've read.
Here's 5 counter-intuitive hacks that got us there:
1 - Don't chase paying users. Chase free users.
Most SaaS hide everything behind a paywall, so nobody feels the value before paying.
On Trendtrack, our data is free but the day you want to analyze one specific brand, usually your competitor, you have to pay.
Every free user is a lead you own.
You can email them, retarget them, push offers in the app or message them on support.
Give enough value for people to want more. Then charge for the "more".
2 - Add friction to your onboarding.
Everyone tells you to remove steps. I add questions instead: I ask about their goal, their job and where they come from.
If someone wants to analyze trends and works as a creative strategist, we show them the right filters on day one. They get the value in 2 minutes, and every email after that speaks to their goal.
3 - "Too expensive" doesn't exist.
It's our #1 churn reason. So I called the people who left, one by one.
Nobody left because of the price. They left because they never reached their goal.
If you find your dream house, you find a way to get the loan. "Too expensive" just means they didn't get enough value. Just fix the path to their goal.
4 - Launch boring features like they're huge.
A launch is marketing, not a feature. Three things make it big.
You need an angle: one company called a basic contact feature "the Tinder of sales".
You need a motion video, because it always beats a facecam.
And you need distribution: we asked the users who love us to help push it.
5 - Do by hand what everyone automates.
Every week I watch the best creator videos with my small notebook. I write down the hook, the tone, the thumbnail and the exact moment the story starts.
Then I turn it into scripts for our next creators.
No tool can tell you why a video worked, you have to watch it. Before you automate something, do it 100 times by hand.
You know me now, nothing fancy here. It's just logic and a lot of reps.
Let's get in the mud.
@PrajwalTomar_ the build side got easy fast. getting the first 4K strangers to find it is still the same slow grind, there's just a longer line of apps now
asking for the rating before the paywall is sneaky smart. right after someone tells the app about themselves they're at peak "this gets me", and one screen later you're asking for money and that feeling's gone. you caught the moment they owe you nothing and still feel generous
HOW MY APP GOT 50 APP STORE RATINGS IN 4 WEEKS (MY GOAL WAS 10) ⭐
you asked yesterday, here is everything :
where :
- the rating prompt is the LAST screen of my onboarding, right before the paywall
- people just answered questions about themselves and saw a short demo. it's their most excited moment
the screen :
- title "your rating helps us grow"
- 5 stars as decoration only, you can't tap them
- apple's real rating popup opens by itself
the change that helped :
- the popup used to open after 3.5 sec. tap continue before that and you never see it
- oct 6 I moved it to 1 sec
- before : ~5 ratings for 62 people who saw the screen
- after : 45 ratings for ~440 people, about 1 in 10
where I copied it : a pregnancy app with ~50K reviews does the exact same thing before its paywall 👀
apple's rules :
- only apple's popup, no custom stars that collect the rating
- never ask for 5 stars
- apple decides if the popup shows, 3 times a year max per person
- it never shows in testflight
the downside : I tracked 5 of my 1 star ratings. none of them ever subscribed. they rate an onboarding, not the app 🥲
would you keep it before the paywall or move it after the first real use ??
@airwarmedd the money pitch also sets the wrong clock. someone who came for $5k a week judges the app by day 3 revenue, someone who came to build judges it by whether the thing works. same funnel, very different churn curve