In #PRIMEVR2, #DFMA principles continue to be fundamental. For a simple top-down assembly, it is best to opt for a vertically-stacked product design with pins and other guiding features allowing sub-components to be stacked.
Faster and easier assemblies can be achieved if the overall design has mistake-proof features that eliminate the possibility of parts being assembled incorrectly. Poka-yoke features in each part of a product ensure one way of assembly, that is, the correct way. #PRIMEVR2#DFMA
A virtual reality clinic could make it easier for stroke survivors to attend their physical and occupational therapy sessions, researchers say.
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Imagine assembling four parts and only the last piece secures them together. Small movements can easily misalign the parts if not held tightly together. Self-locating features such as pins, bosses and slots will avoid holding down the component for alignment. #DFMA#PRIMEVR2
Parts often tangle to each other, making it difficult and time consuming for manual/automatic separation. This happens with flexible parts, open-ended springs, or parts with wide, linear slots. These can be avoided by adding ribs or making narrow, non-linear gaps. #DFMA#PRIMEVR2
Humans have always been attracted to the elegance of symmetrical designs. Assembly parts should be symmetrical in the direction of insertion to ease assembly. This eliminates orientation problems. When symmetry is not possible, exaggerate asymmetry features. #DFMA#PRIMEVR2
The best way to facilitate assembly of components in a product is to design parts for automatic assembly. Parts that can be automatically assembled are easier to assemble manually. This #DfMA principle will eventually result in a cheaper assembly cost in #PRIMEVR2.
When a product model exists in different variants, an efficient way to minimise the number of parts, inventory and indirect costs, is to make us of modules - #DFMA. In #PRIMEVR2, common modules will be designed so that they are interchangeable.
Another way to reduce cost and avoid creating new parts in the development of new products is to make use of standard parts #DFMA. Standard parts are mass produced and so they are cheaper, reliable and more available. In #PRIMEVR2, standard parts will be used whenever possible.
The quickest way to reduce the cost of a product is to eliminate unnecessary parts. #DfMA philosophy encourages designers to combine related parts into a single component, making parts multi-functional. #AdditiveManufacturing has opened a myriad of possibilities in #PrimeVR2.
The design of the #PRIMEVR2 device is progressing. Opting to adopt the #DFMA philosophy will allow the development team to simplify the product structure by increasing the efficiency and effectiveness of parts.
Adopting the Design for Manufacturing and Assembly (#DFMA) philosophy is not a straightforward task for a designer who is new to the concept. The #PRIMEVR2 team will embrace this approach to maximise the benefits obtained especially when designing for Additive Manufacturing. #UM
@EAHelp The strangest thing happened to me. Got stuck in an infinite loop for the first mission. Restarted several times. Talked to Matthias again and the game proceeded as if I did the first mission + I almost reached level 11 without even playing.