After *many* months, it's finally here! Let me present: Gameverse Camera System for #unrealEngine
https://t.co/SIZ8dQLfpA
The thrill of knowing this could be in one the games I'll enjoy in the future is.. Indescribable, in a good way 😊
@vaibway A suggestion if you're going for somewhat realism.
Change from a sphere, to a cone. Further visibility in the front, while rapidly losing visibility the more on the side the "target" is. A "grace" period would also add to the overall experience 👌
With Unreal Engine Blueprints going away, am I the only one that sees room for possibilities?
Perhaps an extension that adds a visualization layer to Verse, with the colors and other elements people enjoy.
@sainimatic People hate just to hate.
All engines has their flaws, Unreal isn't an exception.
I guess it being the most popular game engine is the reason it draws so much attention
@karthikponna19 I posted an issue to all these models, with a limit of 10 iterations for each to see if any one of them could solve an issue. All of them failed, except Gemini which actually solved the issue on the first try given the same context
Just released the Gameplay Camera Animation plugin for #UnrealEngine ! Looking forward to seeing all the amazing camera animations people will create 🙌
Link to trailer: https://t.co/L6E1fSGBg6
It has personally been my most used #UnrealEngine Tool since it was created, even with zero marketplace success I don't regret developing it for a second!
It has personally been my most used #UnrealEngine Tool since it was created, even with zero marketplace success I don't regret developing it for a second!