Having a fiddle with terrain blending meshes in @UnrealEngine. Currently using a world aligned mask on the terrain so the meshes can blend the correct 'layer'. Not really convenient if it doesn't work with terrain painting so investigating that next. #gamedev#ue4#gameart
Unreal Engine 4.20 is here! Create a future-focused mobile game, explore the new Niagara VFX editor, breathe life into photorealistic digital humans, and take advantage of workflow optimizations on all platforms. Check out the release notes now! https://t.co/rLcS28NtsO - #UE4
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@UnrealEngine@UnrealDevs#ue4#gamedev