I was working on this animation and playing with the frame rate, I felt like it was evolving like the days of the week.
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This speed tool in Rive made me smile for a moment. And I had to share it!
Hahahaha @rive_app Hahahaha
Happy Weekend!
Winners of the Impossible UI Challenge get announced this Thursday, May 14 at 12pm PT / 3pm ET on our livestream with @contra
Judged by โก๏ธ @ericjordan, @leebrimelow, and @gskinner
Almost like a logo but it feels more like an illustration.
Although a little late, I'm following the trend of @logoarchive@logoarchivePL@LogoArchiveNow
Let's do the internet beautiful!
Hello! ๐ต
My entry for the @contra + @rive_app Challenge: Impossible UI.
Combining Music, History, and Interaction on Rive.
This crazy idea arose from creating motion transitions so you can discover who these two characters were.
Our entry for the @rive_app X @contra HMI Vehicle Challenge.
I would say the one we enjoy the most so far!
This time, we approached it differently.
A single story merging multiple use cases.
โข Onewheel HMI, adding a new interface layer to Airwheel
โข Helmet HMI, extending an LS2 helmet
โข Car HMI, reimagined for a Hyundai IONIQ 5 concept
With a small extra: a Spaceship Cruiser Navigation concept at the end.
"The Making" will come in another post.
๐ ๐ถ ๐
How to start and how to end.
Sometimes a character's rigging starts with a simple shape, then build volumen and shadows. A small example make in @rive_app
Rigging + shapes
Full project soon
@DSpotTeam
We're almost there.
Trying out a new way to present the entry.
Had a lot of fun last night with the team.
@rive_app x @contra#vehiclehmiwithrive
WIP ๐ ๐
How to start and how to end.
Sometimes a character's rigging starts with a simple shape, then build volumen and shadows. A small example make in @rive_app
Rigging + shapes
Full project soon
@DSpotTeam