Working on 100% completion in Mina the Hollower?
I built a free browser-based checklist for Trinkets, bosses, weapons, Sidearms, achievements, quests, upgrades, endings, and missable content.
Progress saves locally.
https://t.co/74nBbA02ST
#MinaTheHollower#IndieGames
@STGshmups@YachtClubGames That is a great find.
Mina has so many small mechanics that only really click during late-game cleanup. Infinite swimming with the Tunneling Codex is exactly kind of hidden use that makes revisiting old areas more rewarding.
Definitely the type of thing worth tracking separately
@Sir_Oblivion_Vt Nice, enjoy Mina!
Early tip: do not rush rooms. Burrowing, spacing, and remembering suspicious paths matter a lot more than they seem at first.
I’ve been organizing some notes too — they’re on my profile if you need them later.
@LogicalCogs Nice, enjoy Mina!
Early tip: do not rush rooms. Burrowing, spacing, and remembering suspicious paths matter a lot more than they seem at first.
I’ve been organizing some notes too — they’re on my profile if you need them later.
@Bandygrass This would have been perfect for secret hunting.
Invisible news goblins giving hints around the island sounds like a great way to make cleanup and hidden-item tracking feel more natural. Also explains why Newsie always feels like she knows too much.
@YachtClubGames Burrowing feels like the real skill check in Mina.
It is not just about dodging — it changes how you approach positioning, enemy timing, and even cleanup routes later. Once that clicks, the game feels much more deliberate.