For Assassin’s Creed Modern Day fans!!
The ORIGINAL story of what was supposed to happen with Desmond…
As told by the voice actor for him, Nolan North
And he mentions 1666 as part of the reason why Desmond’s story goes awry??
Peak aura. Giovanni Battista Bugatti was the official executioner of the Vatican for more than 60 years, from 1796 to 1864.
He gave people a pinch of tobacco as a small, final earthly comfort just before the execution.
He was respected and feared in Rome, and he only crossed the Tiber River to carry out his sentences, which became a popular omen of imminent death.
Speaking of FFXV's 10th anniversary, here's a short dev video clip for FFXV that hasn't been posted to the general public as far as I'm aware, (two of the slide panels from within this specific clip have been posted but the video itself was from behind a paywalled seminar, which I forked over a little cash to access a while back and still have not seen posted on Youtube or anywhere else) 😊
Anyway, from that "Character Workflow of Final Fantasy XV" talk, here is the first in engine test within Luminous Engine for FFXV from back when they were doing look dev for the in-game visuals in mid 2013.
At the time that BD2 were testing this in 2013 they weren't concerned with the budget (as in Polygon budget, not $$$), and their goal was to recreate the "pre-rendered" result as a real-time render (with the scene from the 2011 Versus XIII trailer recreated).
However as Kazutaka Kurosaka states in the video, they weren't going for a "perfect recreate" there, but rather just testing to see if the PBR shaders they had converted for real-time provided a result BD2 desired.
As part of their test they had initially wanted to geometrise hair with Curve's (as is done in SE's pre-rendered CG), but it was deemed too costly (poly wise) so had abandon that and stick with the old school choice of billboard polygons, and in doing so they created a new tool to convert their Curve hair into billboards.
As part of our #StayHomeWithULTRAMAN program, Ultraman Galaxy offers EXCLUSIVE virtual backgrounds from Ultra Galaxy Fight: New Generation Heroes!
Why not talk from the headquarters of the Inter Galactic Defense Force?
https://t.co/ea5pDKk3Zy
#StayHome#ウルトラ空想科学時間
Ngl this is the most unique death we got in tokusatsu for some time
Like I say earlier today, we actually see the real personality- aka "Omega" taking over & erasing "Sorato"
Gotta hand it to Koshi, man is really good in making these type of psychological episode for ultraman
THIRD EYE SPIES: PROJECT STARGATE
Full Documentary
Project Stargate was a CIA program involving the use of remote viewing, pyschic abilities, occult sorcery, and witchcraft similar to those of the ancient mystery schools such as the Rosicrucians etc. using astral projection and various other methods.
"Two physicists discover psychic abilities are real only to have their experiments at Stanford co-opted by the CIA and their research silenced by the demands of secrecy. Yet, as both these 'remote viewers' and our audience learn, the 'more you hide something, the more it shines like a beacon in psychic space and this ancient truth can no longer be suppressed."
"Project Star gate is the collective name for advanced psychic functioning or Remote viewing experiments and programs that were undertaken for over twenty years to create a trainable, repeatable, operational and if at all possible, accurate method of psychic spying or information gathering for the U.S. Military and intelligence agencies (CIA, NSA, DIA)."
Here are some notable remote viewing examples but trust me its much more than this.
1. Ingo Swann’s Experiments: Ingo Swann, a key figure in Operation Stargate, is often cited as one of the most successful remote viewers. In controlled experiments, Swann provided detailed and accurate information about remote locations and objects he had never seen. These experiments played a significant role in gaining initial credibility for remote viewing.
2. Pat Price’s Predictions: Pat Price, another remote viewer involved in Operation Stargate, made several predictions about secret underground installations. Some of these predictions were eerily accurate, such as describing an underground facility at the White Sands Missile Range, which was later confirmed.
3. The SRI Experiments: The Stanford Research Institute conducted numerous experiments to investigate remote viewing. Some of the experiments involved remote viewing of distant or hidden targets, and some of the results were reportedly impressive, though they remain controversial.
4. Lyn Buchanan’s Claims: Lyn Buchanan, a former military remote viewer, has claimed several successful remote viewing missions. One notable claim is his involvement in the search for an SR-71 Blackbird spy plane that had crashed in hostile territory.
Further research and documents
https://t.co/fOd0ZFyTUM
Inside The CIA’s Project Stargate To Create Remote Viewing Spies
https://t.co/HlIb4sXcef
Some extra gameplay I found of final fantasy xv the 2013 build under Nomura, thanks to my friend who sent me this video. It’s really sad to see this considering how much snappier and faster this gameplay looks compared to the final product of xv
There's a reason no one takes the JRPG community seriously
They call Clair Obscur: Expedition 33 "mid", "slop" and "baby's first JRPG"
At the same time, they say games that look like they were made for literal babies "peak"
Look at these two scenes. See if you can spot the difference:
Do you really think the only thing that sets these apart is that one has realistic graphics, and the other doesn't?
E33 elevated the genre. But instead of celebrating it, the worst side of the JPRG community tried to tear it down